kernel/thread: Change owner_process to std::weak_ptr (#5325)

* kernel/thread: Change owner_process to std::weak_ptr

Previously this leaked almost all kernel objects. In short, Threads own Processes which own HandleTables which own maps of Objects which include Threads.

Changing this to weak_ptr at least got the camera interfaces to destruct properly. Did not really check the other objects though, and I think there are probably more leaks.

* hle/kernel: Lock certain objects while deserializing

When deserializing other kernel objects, these objects (`MemoryRegion`s and `VMManager`s) can possibly get modified. To avoid inconsistent state caused by destructor side-effects, we may as well simply lock them until loading is fully completed.

* Fix silly typo

Somehow this didn't break?!
This commit is contained in:
Pengfei Zhu 2020-11-15 19:59:45 +08:00 committed by GitHub
parent 80c9f9abbb
commit de3d7cf49f
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
13 changed files with 121 additions and 31 deletions

View file

@ -283,7 +283,7 @@ void SVC::ExitProcess() {
// Stop all the process threads that are currently waiting for objects.
auto& thread_list = kernel.GetCurrentThreadManager().GetThreadList();
for (auto& thread : thread_list) {
if (thread->owner_process != current_process)
if (thread->owner_process.lock() != current_process)
continue;
if (thread.get() == kernel.GetCurrentThreadManager().GetCurrentThread())
@ -1041,8 +1041,7 @@ ResultCode SVC::GetProcessIdOfThread(u32* process_id, Handle thread_handle) {
if (thread == nullptr)
return ERR_INVALID_HANDLE;
const std::shared_ptr<Process> process = thread->owner_process;
const std::shared_ptr<Process> process = thread->owner_process.lock();
ASSERT_MSG(process != nullptr, "Invalid parent process for thread={:#010X}", thread_handle);
*process_id = process->process_id;