add texture dumping as a config entry

This commit is contained in:
khang06 2019-04-02 20:57:13 -04:00 committed by James Rowe
parent 2b92065d2a
commit e0d63bd21b
10 changed files with 49 additions and 1 deletions

View file

@ -87,6 +87,7 @@ void LogSettings() {
LogSetting("Stereoscopy_Factor3d", Settings::values.factor_3d);
LogSetting("Layout_LayoutOption", static_cast<int>(Settings::values.layout_option));
LogSetting("Layout_SwapScreen", Settings::values.swap_screen);
LogSetting("Utility_DumpTextures", Settings::values.dump_textures);
LogSetting("Audio_EnableDspLle", Settings::values.enable_dsp_lle);
LogSetting("Audio_EnableDspLleMultithread", Settings::values.enable_dsp_lle_multithread);
LogSetting("Audio_OutputEngine", Settings::values.sink_id);

View file

@ -170,6 +170,8 @@ struct Values {
bool filter_mode;
std::string pp_shader_name;
bool dump_textures;
// Audio
bool enable_dsp_lle;
bool enable_dsp_lle_multithread;