common/math_util: Move contents into the Common namespace
These types are within the common library, so they should be within the Common namespace.
This commit is contained in:
parent
643472e24a
commit
e1a4912ade
11 changed files with 85 additions and 83 deletions
|
@ -46,7 +46,7 @@ public:
|
|||
} else {
|
||||
tilt_direction = mouse_move.Cast<float>();
|
||||
tilt_angle = std::clamp(tilt_direction.Normalize() * sensitivity, 0.0f,
|
||||
MathUtil::PI * this->tilt_clamp / 180.0f);
|
||||
Common::PI * this->tilt_clamp / 180.0f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -109,7 +109,7 @@ private:
|
|||
|
||||
// Find the angular rate vector in world space
|
||||
auto angular_rate = ((q - old_q) * inv_q).xyz * 2;
|
||||
angular_rate *= 1000 / update_millisecond / MathUtil::PI * 180;
|
||||
angular_rate *= 1000 / update_millisecond / Common::PI * 180;
|
||||
|
||||
// Transform the two vectors from world space to 3DS space
|
||||
gravity = QuaternionRotate(inv_q, gravity);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue