Whole config is handled by Config class.

This also means : we have only one config file, now
This commit is contained in:
LittleWhite 2016-01-24 21:23:55 +01:00
parent 426c4a2a5b
commit e33b938505
8 changed files with 181 additions and 118 deletions

View file

@ -10,6 +10,7 @@
#include "ui_main.h"
class Config;
class GameList;
class GImageInfo;
class GRenderWindow;
@ -114,6 +115,8 @@ private:
GRenderWindow* render_window;
GameList* game_list;
std::unique_ptr<Config> config;
// Whether emulation is currently running in Citra.
bool emulation_running = false;
std::unique_ptr<EmuThread> emu_thread;