Common: Remove section measurement from profiler (#1731)

This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI.
This commit is contained in:
Yuri Kunde Schlesner 2016-04-29 00:07:10 -07:00
parent 90501f20e6
commit e3a8292495
13 changed files with 8 additions and 306 deletions

View file

@ -9,7 +9,6 @@
#include "common/common_types.h"
#include "common/math_util.h"
#include "common/microprofile.h"
#include "common/profiler.h"
#include "core/memory.h"
#include "core/hw/gpu.h"
@ -287,7 +286,6 @@ static int SignedArea (const Math::Vec2<Fix12P4>& vtx1,
return Math::Cross(vec1, vec2).z;
};
static Common::Profiling::TimingCategory rasterization_category("Rasterization");
MICROPROFILE_DEFINE(GPU_Rasterization, "GPU", "Rasterization", MP_RGB(50, 50, 240));
/**
@ -300,7 +298,6 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0,
bool reversed = false)
{
const auto& regs = g_state.regs;
Common::Profiling::ScopeTimer timer(rasterization_category);
MICROPROFILE_SCOPE(GPU_Rasterization);
// vertex positions in rasterizer coordinates