Kernel: Get rid of WaitTypes and simplify lots of code, removing hacks.

This commit is contained in:
bunnei 2015-01-18 13:25:51 -05:00
parent 6deb1a0119
commit e5a9f1c644
9 changed files with 63 additions and 122 deletions

View file

@ -38,18 +38,6 @@ enum ThreadStatus {
THREADSTATUS_WAITSUSPEND = THREADSTATUS_WAIT | THREADSTATUS_SUSPEND
};
enum WaitType {
WAITTYPE_NONE,
WAITTYPE_SLEEP,
WAITTYPE_SEMA,
WAITTYPE_EVENT,
WAITTYPE_THREADEND,
WAITTYPE_MUTEX,
WAITTYPE_SYNCH,
WAITTYPE_ARB,
WAITTYPE_TIMER,
};
namespace Kernel {
class Thread : public WaitObject {
@ -70,7 +58,7 @@ public:
inline bool IsSuspended() const { return (status & THREADSTATUS_SUSPEND) != 0; }
inline bool IsIdle() const { return idle; }
ResultVal<bool> Wait(bool wait_thread) override;
ResultVal<bool> Wait() override;
ResultVal<bool> Acquire() override;
s32 GetPriority() const { return current_priority; }
@ -89,12 +77,6 @@ public:
/// Resumes a thread from waiting by marking it as "ready"
void ResumeFromWait();
/**
* Sets the waiting mode of the thread
* @param wait_all If true, wait for all objects, otherwise just wait for the first one
*/
void SetWaitAll(bool wait_all) { this->wait_all = wait_all; }
/**
* Sets the output values after the thread awakens from WaitSynchronization
* @param return_val Value returned
@ -116,9 +98,10 @@ public:
s32 processor_id;
WaitType wait_type;
std::vector<SharedPtr<WaitObject>> wait_objects;
VAddr wait_address;
std::vector<SharedPtr<WaitObject>> wait_objects; ///< Objects that the thread is waiting on
VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address
bool wait_all; ///< True if the thread is waiting on all objects before resuming
std::string name;
@ -126,7 +109,6 @@ public:
bool idle = false;
private:
bool wait_all = false;
Thread() = default;
};
@ -146,19 +128,15 @@ void ArbitrateAllThreads(WaitObject* arbiter, u32 address);
/// Gets the current thread
Thread* GetCurrentThread();
/**
* Waits the current thread for the given type
* @param wait_type Type of wait
*/
void WaitCurrentThread(WaitType wait_type);
/// Waits the current thread
void WaitCurrentThread();
/**
* Waits the current thread from a WaitSynchronization call
* @param wait_type Type of wait
* @param wait_object Kernel object that we are waiting on
* @param index Index of calling object (for WaitSynchronizationN only)
* @param wait_all If true, wait on all objects before resuming (for WaitSynchronizationN only)
*/
void WaitCurrentThread_WaitSynchronization(WaitType wait_type, WaitObject* wait_object, unsigned index=0);
void WaitCurrentThread_WaitSynchronization(WaitObject* wait_object, bool wait_all=false);
/**
* Waits the current thread from an ArbitrateAddress call
@ -181,6 +159,7 @@ void WakeThreadAfterDelay(Thread* thread, s64 nanoseconds);
* @returns The handle of the idle thread
*/
Handle SetupIdleThread();
/// Initialize threading
void ThreadingInit();