Kernel: Object ShouldWait and Acquire calls now take a thread as a parameter.

This will be useful when implementing mutex priority inheritance.
This commit is contained in:
Subv 2017-01-01 16:53:22 -05:00
parent 38a90882a4
commit e6a7723f2f
17 changed files with 56 additions and 68 deletions

View file

@ -39,12 +39,12 @@ SharedPtr<Timer> Timer::Create(ResetType reset_type, std::string name) {
return timer;
}
bool Timer::ShouldWait() {
bool Timer::ShouldWait(Thread* thread) const {
return !signaled;
}
void Timer::Acquire() {
ASSERT_MSG(!ShouldWait(), "object unavailable!");
void Timer::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
if (reset_type == ResetType::OneShot)
signaled = false;