Merge pull request #4923 from jroweboy/diskcachelul
Disk Shader Caching
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commit
e74a402c69
41 changed files with 1600 additions and 138 deletions
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@ -117,6 +117,10 @@ use_shader_jit =
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# 0: Off, 1 (default): On
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use_vsync_new =
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# Reduce stuttering by storing and loading generated shaders to disk
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# 0: Off, 1 (default. On)
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use_disk_shader_cache =
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# Resolution scale factor
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# 0: Auto (scales resolution to window size), 1: Native 3DS screen resolution, Otherwise a scale
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# factor for the 3DS resolution
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