Merge pull request #4923 from jroweboy/diskcachelul

Disk Shader Caching
This commit is contained in:
James Rowe 2020-01-17 18:15:50 -07:00 committed by GitHub
commit e74a402c69
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GPG key ID: 4AEE18F83AFDEB23
41 changed files with 1600 additions and 138 deletions

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@ -52,6 +52,7 @@ void ConfigureEnhancements::SetConfiguration() {
ui->toggle_linear_filter->setChecked(Settings::values.filter_mode);
ui->layout_combobox->setCurrentIndex(static_cast<int>(Settings::values.layout_option));
ui->swap_screen->setChecked(Settings::values.swap_screen);
ui->toggle_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache);
ui->toggle_dump_textures->setChecked(Settings::values.dump_textures);
ui->toggle_custom_textures->setChecked(Settings::values.custom_textures);
ui->toggle_preload_textures->setChecked(Settings::values.preload_textures);
@ -99,6 +100,7 @@ void ConfigureEnhancements::ApplyConfiguration() {
Settings::values.layout_option =
static_cast<Settings::LayoutOption>(ui->layout_combobox->currentIndex());
Settings::values.swap_screen = ui->swap_screen->isChecked();
Settings::values.use_disk_shader_cache = ui->toggle_disk_shader_cache->isChecked();
Settings::values.dump_textures = ui->toggle_dump_textures->isChecked();
Settings::values.custom_textures = ui->toggle_custom_textures->isChecked();
Settings::values.preload_textures = ui->toggle_preload_textures->isChecked();