Allow input configuration with SDL joysticks (#3116)
* Add infrastructure to poll joystick input and get ParamPackages * Generalize the callbacks in configure_input.cpp and add buttons for analog sticks * Use the polling classes in the input dialog * Fix includes * Formatting fix * Include real header instead of forward declaring, to fix compiler error * Split up pair and add deadzone for joystick configuration * Pass ParamPackages by reference to callback * fix formatting * getPollers -> GetPollers * Add forward declarations and simplify code a bit * Update joysticks before opening them * Fix mixup between joystick IDs and device indices
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7 changed files with 385 additions and 52 deletions
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@ -8,11 +8,13 @@
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#include <functional>
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include <QKeyEvent>
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#include <QWidget>
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#include <boost/optional.hpp>
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#include "common/param_package.h"
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#include "core/settings.h"
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#include "input_common/main.h"
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#include "ui_configure_input.h"
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class QPushButton;
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private:
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std::unique_ptr<Ui::ConfigureInput> ui;
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std::unique_ptr<QTimer> timer;
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std::unique_ptr<QTimer> timeout_timer;
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std::unique_ptr<QTimer> poll_timer;
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/// This will be the the setting function when an input is awaiting configuration.
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boost::optional<std::function<void(int)>> key_setter;
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boost::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
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std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
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std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
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@ -48,13 +51,23 @@ private:
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/// Each button input is represented by a QPushButton.
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std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map;
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/// Each analog input is represented by five QPushButtons which represents up, down, left, right
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/// and modifier
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/// A group of five QPushButtons represent one analog input. The buttons each represent up,
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/// down, left, right, and modifier, respectively.
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std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs>
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analog_map;
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analog_map_buttons;
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/// Analog inputs are also represented each with a single button, used to configure with an
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/// actual analog stick
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std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick;
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static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;
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std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers;
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/// A flag to indicate if keyboard keys are okay when configuring an input. If this is false,
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/// keyboard events are ignored.
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bool want_keyboard_keys = false;
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/// Load configuration settings.
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void loadConfiguration();
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/// Restore all buttons to their default values.
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@ -63,7 +76,13 @@ private:
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void updateButtonLabels();
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/// Called when the button was pressed.
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void handleClick(QPushButton* button, std::function<void(int)> new_key_setter);
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void handleClick(QPushButton* button,
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std::function<void(const Common::ParamPackage&)> new_input_setter,
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InputCommon::Polling::DeviceType type);
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/// Finish polling and configure input using the input_setter
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void setPollingResult(const Common::ParamPackage& params, bool abort);
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/// Handle key press events.
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void keyPressEvent(QKeyEvent* event) override;
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};
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