Qt: rework input configuration for new input system

This commit is contained in:
wwylele 2017-01-22 21:02:29 +02:00
parent 51b1c1f211
commit e7a602fe16
2 changed files with 144 additions and 68 deletions

View file

@ -4,10 +4,14 @@
#pragma once
#include <array>
#include <functional>
#include <memory>
#include <string>
#include <QKeyEvent>
#include <QWidget>
#include <boost/optional.hpp>
#include "common/param_package.h"
#include "core/settings.h"
#include "ui_configure_input.h"
@ -31,15 +35,25 @@ public:
private:
std::unique_ptr<Ui::ConfigureInput> ui;
/// This input is currently awaiting configuration.
/// (i.e.: its corresponding QPushButton has been pressed.)
boost::optional<Settings::NativeInput::Values> current_input_id;
std::unique_ptr<QTimer> timer;
/// Each input is represented by a QPushButton.
std::map<Settings::NativeInput::Values, QPushButton*> button_map;
/// Each input is configured to respond to the press of a Qt::Key.
std::map<Settings::NativeInput::Values, Qt::Key> key_map;
/// This will be the the setting function when an input is awaiting configuration.
boost::optional<std::function<void(int)>> key_setter;
std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
static constexpr int ANALOG_SUB_BUTTONS_NUM = 5;
/// Each button input is represented by a QPushButton.
std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map;
/// Each analog input is represented by five QPushButtons which represents up, down, left, right
/// and modifier
std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs>
analog_map;
static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;
/// Load configuration settings.
void loadConfiguration();
@ -48,10 +62,8 @@ private:
/// Update UI to reflect current configuration.
void updateButtonLabels();
/// Called when the button corresponding to input_id was pressed.
void handleClick(Settings::NativeInput::Values input_id);
/// Called when the button was pressed.
void handleClick(QPushButton* button, std::function<void(int)> new_key_setter);
/// Handle key press events.
void keyPressEvent(QKeyEvent* event) override;
/// Configure input input_id to respond to key key_pressed.
void setInput(Settings::NativeInput::Values input_id, Qt::Key key_pressed);
};