DSP_DSP: use member system instead of global instance

This commit is contained in:
Weiyi Wang 2019-02-03 21:33:20 -05:00
parent 6ce58248b0
commit ea496507d5
4 changed files with 15 additions and 2 deletions

View file

@ -198,6 +198,8 @@ System::ResultStatus System::Init(EmuWindow& emu_window, u32 system_mode) {
dsp_core = std::make_unique<AudioCore::DspHle>(*memory);
}
memory->SetDSP(*dsp_core);
dsp_core->SetSink(Settings::values.sink_id, Settings::values.audio_device_id);
dsp_core->EnableStretching(Settings::values.enable_audio_stretching);