only pass one smdh
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4da837c929
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eb1b5f588a
2 changed files with 16 additions and 21 deletions
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@ -72,22 +72,20 @@ public:
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static const int ProgramIdRole = Qt::UserRole + 3;
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GameListItemPath() : GameListItem() {}
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GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id,
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const std::vector<u8>& update_smdh)
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GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id)
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: GameListItem() {
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setData(game_path, FullPathRole);
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setData(qulonglong(program_id), ProgramIdRole);
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Loader::SMDH smdh;
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if (Loader::IsValidSMDH(update_smdh)) {
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memcpy(&smdh, update_smdh.data(), sizeof(Loader::SMDH));
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} else if (Loader::IsValidSMDH(smdh_data)) {
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memcpy(&smdh, smdh_data.data(), sizeof(Loader::SMDH));
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} else {
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if (!Loader::IsValidSMDH(smdh_data)) {
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// SMDH is not valid, set a default icon
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setData(GetDefaultIcon(true), Qt::DecorationRole);
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return;
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}
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memcpy(&smdh, smdh_data.data(), sizeof(Loader::SMDH));
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// Get icon from SMDH
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setData(GetQPixmapFromSMDH(smdh, true), Qt::DecorationRole);
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