Moved the HLE command buffer translation task to ServerSession instead of the HLE handler superclass.
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6 changed files with 38 additions and 47 deletions
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@ -15,6 +15,11 @@
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#include "core/hle/result.h"
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#include "core/memory.h"
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namespace Kernel {
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class ServerSession;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace Service
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@ -31,12 +36,14 @@ static const u32 DefaultMaxSessions = 10; ///< Arbitrary default number of maxim
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class SessionRequestHandler {
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public:
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/**
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* Dispatches and handles a sync request from the emulated application.
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* Handles a sync request from the emulated application.
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* @param server_session The ServerSession that was triggered for this sync request,
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* it should be used to differentiate which client (As in ClientSession) we're answering to.
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* TODO(Subv): Use a wrapper structure to hold all the information relevant to
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* this request (ServerSession, Originator thread, Translated command buffer, etc).
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* @returns ResultCode the result code of the translate operation.
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*/
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ResultCode HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_session);
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virtual void HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_session) = 0;
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/**
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* Signals that a client has just connected to this HLE handler and keeps the
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@ -53,23 +60,6 @@ public:
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void ClientDisconnected(Kernel::SharedPtr<Kernel::ServerSession> server_session);
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protected:
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/**
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* Handles a sync request from the emulated application and writes the response to the command buffer.
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* TODO(Subv): Use a wrapper structure to hold all the information relevant to
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* this request (ServerSession, Originator thread, Translated command buffer, etc).
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*/
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virtual void HandleSyncRequestImpl(Kernel::SharedPtr<Kernel::ServerSession> server_session) = 0;
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private:
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/**
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* Performs command buffer translation for this request.
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* The command buffer from the ServerSession thread's TLS is copied into a
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* buffer and all descriptors in the buffer are processed.
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* TODO(Subv): Implement this function, currently we do not support multiple processes running at once,
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* but once that is implemented we'll need to properly translate all descriptors in the command buffer.
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*/
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ResultCode TranslateRequest(Kernel::SharedPtr<Kernel::ServerSession> server_session);
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/// List of sessions that are connected to this handler.
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/// A ServerSession whose server endpoint is an HLE implementation is kept alive by this list for the duration of the connection.
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std::vector<Kernel::SharedPtr<Kernel::ServerSession>> connected_sessions;
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@ -120,7 +110,7 @@ public:
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}
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protected:
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void HandleSyncRequestImpl(Kernel::SharedPtr<Kernel::ServerSession> server_session) override;
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void HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_session) override;
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/**
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* Registers the functions in the service
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