Remove empty newlines in #include blocks.

This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
This commit is contained in:
Emmanuel Gil Peyrot 2016-09-21 00:21:23 +09:00
parent 396a8d91a4
commit ebdae19fd2
289 changed files with 233 additions and 750 deletions

View file

@ -2,36 +2,29 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hw/gpu.h"
#include <cstring>
#include <numeric>
#include <type_traits>
#include "common/color.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/vector_math.h"
#include "core/core_timing.h"
#include "core/memory.h"
#include "core/settings.h"
#include "core/hle/service/gsp_gpu.h"
#include "core/hle/service/hid/hid.h"
#include "core/hw/gpu.h"
#include "core/hw/hw.h"
#include "core/memory.h"
#include "core/settings.h"
#include "core/tracer/recorder.h"
#include "video_core/command_processor.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
#include "video_core/utils.h"
#include "video_core/video_core.h"
#include "video_core/debug_utils/debug_utils.h"
namespace GPU {
Regs g_regs;