audio_core: pass in memory reference

Because HLE::Source is initialized as an array in the member initializer, it is hard to let it accept the reference on ctor, so it has a second init stage performed by DspHle::Impl::Impl
This commit is contained in:
Weiyi Wang 2018-11-21 11:36:24 -05:00
parent 8bb404c82a
commit ec01975549
4 changed files with 24 additions and 4 deletions

View file

@ -24,7 +24,7 @@ static constexpr u64 audio_frame_ticks = 1310252ull; ///< Units: ARM11 cycles
struct DspHle::Impl final {
public:
explicit Impl(DspHle& parent);
explicit Impl(DspHle& parent, Memory::MemorySystem& memory);
~Impl();
DspState GetDspState() const;
@ -69,9 +69,13 @@ private:
std::weak_ptr<DSP_DSP> dsp_dsp;
};
DspHle::Impl::Impl(DspHle& parent_) : parent(parent_) {
DspHle::Impl::Impl(DspHle& parent_, Memory::MemorySystem& memory) : parent(parent_) {
dsp_memory.raw_memory.fill(0);
for (auto& source : sources) {
source.SetMemory(memory);
}
Core::Timing& timing = Core::System::GetInstance().CoreTiming();
tick_event =
timing.RegisterEvent("AudioCore::DspHle::tick_event", [this](u64, s64 cycles_late) {
@ -335,7 +339,7 @@ void DspHle::Impl::AudioTickCallback(s64 cycles_late) {
timing.ScheduleEvent(audio_frame_ticks - cycles_late, tick_event);
}
DspHle::DspHle() : impl(std::make_unique<Impl>(*this)) {}
DspHle::DspHle(Memory::MemorySystem& memory) : impl(std::make_unique<Impl>(*this, memory)) {}
DspHle::~DspHle() = default;
DspState DspHle::GetDspState() const {