clang-format fix

This commit is contained in:
B3n30 2020-05-04 12:14:40 +02:00
parent 922a5f738a
commit ed48f8accf
3 changed files with 7 additions and 4 deletions

View file

@ -115,7 +115,8 @@ void Config::ReadValues() {
// Separable shader is broken on macos with Intel GPU thanks to poor drivers.
// We still want to provide this option for test/development purposes, but disable it by
// default.
Settings::values.separable_shader = sdl2_config->GetBoolean("Renderer", "separable_shader", false);
Settings::values.separable_shader =
sdl2_config->GetBoolean("Renderer", "separable_shader", false);
#endif
Settings::values.shaders_accurate_mul =
sdl2_config->GetBoolean("Renderer", "shaders_accurate_mul", false);