clang-format fix
This commit is contained in:
parent
922a5f738a
commit
ed48f8accf
3 changed files with 7 additions and 4 deletions
|
@ -115,7 +115,8 @@ void Config::ReadValues() {
|
|||
// Separable shader is broken on macos with Intel GPU thanks to poor drivers.
|
||||
// We still want to provide this option for test/development purposes, but disable it by
|
||||
// default.
|
||||
Settings::values.separable_shader = sdl2_config->GetBoolean("Renderer", "separable_shader", false);
|
||||
Settings::values.separable_shader =
|
||||
sdl2_config->GetBoolean("Renderer", "separable_shader", false);
|
||||
#endif
|
||||
Settings::values.shaders_accurate_mul =
|
||||
sdl2_config->GetBoolean("Renderer", "shaders_accurate_mul", false);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue