clang-format fix

This commit is contained in:
B3n30 2020-05-04 12:14:40 +02:00
parent 922a5f738a
commit ed48f8accf
3 changed files with 7 additions and 4 deletions

View file

@ -433,10 +433,11 @@ void Config::ReadRendererValues() {
ReadSetting(QStringLiteral("use_hw_renderer"), true).toBool();
Settings::values.use_hw_shader = ReadSetting(QStringLiteral("use_hw_shader"), true).toBool();
#ifdef __APPLE__
// Hardware shader is broken on macos thanks to poor drivers.
// Hardware shader is broken on macos with Intel GPUs thanks to poor drivers.
// We still want to provide this option for test/development purposes, but disable it by
// default.
Settings::values.separable_shader = ReadSetting(QStringLiteral("separable_shader"), false).toBool();
Settings::values.separable_shader =
ReadSetting(QStringLiteral("separable_shader"), false).toBool();
#endif
Settings::values.shaders_accurate_mul =
ReadSetting(QStringLiteral("shaders_accurate_mul"), false).toBool();