clang-format fix
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3 changed files with 7 additions and 4 deletions
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@ -433,10 +433,11 @@ void Config::ReadRendererValues() {
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ReadSetting(QStringLiteral("use_hw_renderer"), true).toBool();
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Settings::values.use_hw_shader = ReadSetting(QStringLiteral("use_hw_shader"), true).toBool();
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#ifdef __APPLE__
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// Hardware shader is broken on macos thanks to poor drivers.
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// Hardware shader is broken on macos with Intel GPUs thanks to poor drivers.
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// We still want to provide this option for test/development purposes, but disable it by
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// default.
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Settings::values.separable_shader = ReadSetting(QStringLiteral("separable_shader"), false).toBool();
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Settings::values.separable_shader =
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ReadSetting(QStringLiteral("separable_shader"), false).toBool();
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#endif
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Settings::values.shaders_accurate_mul =
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ReadSetting(QStringLiteral("shaders_accurate_mul"), false).toBool();
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