rasterizer_cache: Separate into common directory

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emufan4568 2022-08-20 11:40:49 +03:00
parent 58d0705f0f
commit efc2db4088
15 changed files with 19 additions and 20 deletions

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// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <list>
#include <memory>
#include <mutex>
#include <set>
#include <tuple>
#ifdef __GNUC__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-local-typedefs"
#endif
#include <boost/icl/interval_map.hpp>
#include <boost/icl/interval_set.hpp>
#ifdef __GNUC__
#pragma GCC diagnostic pop
#endif
#include <unordered_map>
#include <boost/functional/hash.hpp>
#include <glad/glad.h>
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/math_util.h"
#include "core/custom_tex_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/rasterizer_cache/surface_params.h"
#include "video_core/texture/texture_decode.h"
namespace OpenGL {
class RasterizerCacheOpenGL;
class TextureFilterer;
class FormatReinterpreterOpenGL;
struct FormatTuple {
GLint internal_format;
GLenum format;
GLenum type;
};
constexpr FormatTuple tex_tuple = {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE};
const FormatTuple& GetFormatTuple(SurfaceParams::PixelFormat pixel_format);
struct HostTextureTag {
FormatTuple format_tuple;
u32 width;
u32 height;
bool operator==(const HostTextureTag& rhs) const noexcept {
return std::tie(format_tuple.format, format_tuple.internal_format, width, height) ==
std::tie(rhs.format_tuple.format, rhs.format_tuple.internal_format, rhs.width,
rhs.height);
};
};
struct TextureCubeConfig {
PAddr px;
PAddr nx;
PAddr py;
PAddr ny;
PAddr pz;
PAddr nz;
u32 width;
Pica::TexturingRegs::TextureFormat format;
bool operator==(const TextureCubeConfig& rhs) const {
return std::tie(px, nx, py, ny, pz, nz, width, format) ==
std::tie(rhs.px, rhs.nx, rhs.py, rhs.ny, rhs.pz, rhs.nz, rhs.width, rhs.format);
}
bool operator!=(const TextureCubeConfig& rhs) const {
return !(*this == rhs);
}
};
} // namespace OpenGL
namespace std {
template <>
struct hash<OpenGL::HostTextureTag> {
std::size_t operator()(const OpenGL::HostTextureTag& tag) const noexcept {
std::size_t hash = 0;
boost::hash_combine(hash, tag.format_tuple.format);
boost::hash_combine(hash, tag.format_tuple.internal_format);
boost::hash_combine(hash, tag.width);
boost::hash_combine(hash, tag.height);
return hash;
}
};
template <>
struct hash<OpenGL::TextureCubeConfig> {
std::size_t operator()(const OpenGL::TextureCubeConfig& config) const noexcept {
std::size_t hash = 0;
boost::hash_combine(hash, config.px);
boost::hash_combine(hash, config.nx);
boost::hash_combine(hash, config.py);
boost::hash_combine(hash, config.ny);
boost::hash_combine(hash, config.pz);
boost::hash_combine(hash, config.nz);
boost::hash_combine(hash, config.width);
boost::hash_combine(hash, static_cast<u32>(config.format));
return hash;
}
};
} // namespace std
namespace OpenGL {
using SurfaceSet = std::set<Surface>;
using SurfaceRegions = boost::icl::interval_set<PAddr, std::less, SurfaceInterval>;
using SurfaceMap =
boost::icl::interval_map<PAddr, Surface, boost::icl::partial_absorber, std::less,
boost::icl::inplace_plus, boost::icl::inter_section, SurfaceInterval>;
using SurfaceCache =
boost::icl::interval_map<PAddr, SurfaceSet, boost::icl::partial_absorber, std::less,
boost::icl::inplace_plus, boost::icl::inter_section, SurfaceInterval>;
static_assert(std::is_same<SurfaceRegions::interval_type, SurfaceCache::interval_type>() &&
std::is_same<SurfaceMap::interval_type, SurfaceCache::interval_type>(),
"incorrect interval types");
using SurfaceRect_Tuple = std::tuple<Surface, Common::Rectangle<u32>>;
using SurfaceSurfaceRect_Tuple = std::tuple<Surface, Surface, Common::Rectangle<u32>>;
using PageMap = boost::icl::interval_map<u32, int>;
enum class ScaleMatch {
Exact, // only accept same res scale
Upscale, // only allow higher scale than params
Ignore // accept every scaled res
};
/**
* A watcher that notifies whether a cached surface has been changed. This is useful for caching
* surface collection objects, including texture cube and mipmap.
*/
struct SurfaceWatcher {
public:
explicit SurfaceWatcher(std::weak_ptr<CachedSurface>&& surface) : surface(std::move(surface)) {}
/**
* Checks whether the surface has been changed.
* @return false if the surface content has been changed since last Validate() call or has been
* destroyed; otherwise true
*/
bool IsValid() const {
return !surface.expired() && valid;
}
/// Marks that the content of the referencing surface has been updated to the watcher user.
void Validate() {
ASSERT(!surface.expired());
valid = true;
}
/// Gets the referencing surface. Returns null if the surface has been destroyed
Surface Get() const {
return surface.lock();
}
private:
friend struct CachedSurface;
std::weak_ptr<CachedSurface> surface;
bool valid = false;
};
class RasterizerCacheOpenGL;
struct CachedSurface : SurfaceParams, std::enable_shared_from_this<CachedSurface> {
CachedSurface(RasterizerCacheOpenGL& owner) : owner{owner} {}
~CachedSurface();
bool CanFill(const SurfaceParams& dest_surface, SurfaceInterval fill_interval) const;
bool CanCopy(const SurfaceParams& dest_surface, SurfaceInterval copy_interval) const;
bool IsRegionValid(SurfaceInterval interval) const {
return (invalid_regions.find(interval) == invalid_regions.end());
}
bool IsSurfaceFullyInvalid() const {
auto interval = GetInterval();
return *invalid_regions.equal_range(interval).first == interval;
}
bool registered = false;
SurfaceRegions invalid_regions;
u32 fill_size = 0; /// Number of bytes to read from fill_data
std::array<u8, 4> fill_data;
OGLTexture texture;
/// max mipmap level that has been attached to the texture
u32 max_level = 0;
/// level_watchers[i] watches the (i+1)-th level mipmap source surface
std::array<std::shared_ptr<SurfaceWatcher>, 7> level_watchers;
bool is_custom = false;
Core::CustomTexInfo custom_tex_info;
static constexpr unsigned int GetGLBytesPerPixel(PixelFormat format) {
// OpenGL needs 4 bpp alignment for D24 since using GL_UNSIGNED_INT as type
return format == PixelFormat::Invalid
? 0
: (format == PixelFormat::D24 || GetFormatType(format) == SurfaceType::Texture)
? 4
: SurfaceParams::GetFormatBpp(format) / 8;
}
std::vector<u8> gl_buffer;
// Read/Write data in 3DS memory to/from gl_buffer
void LoadGLBuffer(PAddr load_start, PAddr load_end);
void FlushGLBuffer(PAddr flush_start, PAddr flush_end);
// Custom texture loading and dumping
bool LoadCustomTexture(u64 tex_hash);
void DumpTexture(GLuint target_tex, u64 tex_hash);
// Upload/Download data in gl_buffer in/to this surface's texture
void UploadGLTexture(Common::Rectangle<u32> rect, GLuint read_fb_handle, GLuint draw_fb_handle);
void DownloadGLTexture(const Common::Rectangle<u32>& rect, GLuint read_fb_handle,
GLuint draw_fb_handle);
std::shared_ptr<SurfaceWatcher> CreateWatcher() {
auto watcher = std::make_shared<SurfaceWatcher>(weak_from_this());
watchers.push_front(watcher);
return watcher;
}
void InvalidateAllWatcher() {
for (const auto& watcher : watchers) {
if (auto locked = watcher.lock()) {
locked->valid = false;
}
}
}
void UnlinkAllWatcher() {
for (const auto& watcher : watchers) {
if (auto locked = watcher.lock()) {
locked->valid = false;
locked->surface.reset();
}
}
watchers.clear();
}
private:
RasterizerCacheOpenGL& owner;
std::list<std::weak_ptr<SurfaceWatcher>> watchers;
};
struct CachedTextureCube {
OGLTexture texture;
u16 res_scale = 1;
std::shared_ptr<SurfaceWatcher> px;
std::shared_ptr<SurfaceWatcher> nx;
std::shared_ptr<SurfaceWatcher> py;
std::shared_ptr<SurfaceWatcher> ny;
std::shared_ptr<SurfaceWatcher> pz;
std::shared_ptr<SurfaceWatcher> nz;
};
static constexpr std::array<FormatTuple, 4> depth_format_tuples = {{
{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}, // D16
{},
{GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT}, // D24
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // D24S8
}};
class TextureDownloaderES;
class RasterizerCacheOpenGL : NonCopyable {
public:
RasterizerCacheOpenGL();
~RasterizerCacheOpenGL();
/// Blit one surface's texture to another
bool BlitSurfaces(const Surface& src_surface, const Common::Rectangle<u32>& src_rect,
const Surface& dst_surface, const Common::Rectangle<u32>& dst_rect);
/// Copy one surface's region to another
void CopySurface(const Surface& src_surface, const Surface& dst_surface,
SurfaceInterval copy_interval);
/// Load a texture from 3DS memory to OpenGL and cache it (if not already cached)
Surface GetSurface(const SurfaceParams& params, ScaleMatch match_res_scale,
bool load_if_create);
/// Attempt to find a subrect (resolution scaled) of a surface, otherwise loads a texture from
/// 3DS memory to OpenGL and caches it (if not already cached)
SurfaceRect_Tuple GetSurfaceSubRect(const SurfaceParams& params, ScaleMatch match_res_scale,
bool load_if_create);
/// Get a surface based on the texture configuration
Surface GetTextureSurface(const Pica::TexturingRegs::FullTextureConfig& config);
Surface GetTextureSurface(const Pica::Texture::TextureInfo& info, u32 max_level = 0);
/// Get a texture cube based on the texture configuration
const CachedTextureCube& GetTextureCube(const TextureCubeConfig& config);
/// Get the color and depth surfaces based on the framebuffer configuration
SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb,
const Common::Rectangle<s32>& viewport_rect);
/// Get a surface that matches the fill config
Surface GetFillSurface(const GPU::Regs::MemoryFillConfig& config);
/// Get a surface that matches a "texture copy" display transfer config
SurfaceRect_Tuple GetTexCopySurface(const SurfaceParams& params);
/// Write any cached resources overlapping the region back to memory (if dirty)
void FlushRegion(PAddr addr, u32 size, Surface flush_surface = nullptr);
/// Mark region as being invalidated by region_owner (nullptr if 3DS memory)
void InvalidateRegion(PAddr addr, u32 size, const Surface& region_owner);
/// Flush all cached resources tracked by this cache manager
void FlushAll();
/// Clear all cached resources tracked by this cache manager
void ClearAll(bool flush);
// Textures from destroyed surfaces are stored here to be recyled to reduce allocation overhead
// in the driver
// this must be placed above the surface_cache to ensure all cached surfaces are destroyed
// before destroying the recycler
std::unordered_multimap<HostTextureTag, OGLTexture> host_texture_recycler;
private:
void DuplicateSurface(const Surface& src_surface, const Surface& dest_surface);
/// Update surface's texture for given region when necessary
void ValidateSurface(const Surface& surface, PAddr addr, u32 size);
// Returns false if there is a surface in the cache at the interval with the same bit-width,
bool NoUnimplementedReinterpretations(const OpenGL::Surface& surface,
OpenGL::SurfaceParams& params,
const OpenGL::SurfaceInterval& interval);
// Return true if a surface with an invalid pixel format exists at the interval
bool IntervalHasInvalidPixelFormat(SurfaceParams& params, const SurfaceInterval& interval);
// Attempt to find a reinterpretable surface in the cache and use it to copy for validation
bool ValidateByReinterpretation(const Surface& surface, SurfaceParams& params,
const SurfaceInterval& interval);
/// Create a new surface
Surface CreateSurface(const SurfaceParams& params);
/// Register surface into the cache
void RegisterSurface(const Surface& surface);
/// Remove surface from the cache
void UnregisterSurface(const Surface& surface);
/// Increase/decrease the number of surface in pages touching the specified region
void UpdatePagesCachedCount(PAddr addr, u32 size, int delta);
SurfaceCache surface_cache;
PageMap cached_pages;
SurfaceMap dirty_regions;
SurfaceSet remove_surfaces;
OGLFramebuffer read_framebuffer;
OGLFramebuffer draw_framebuffer;
u16 resolution_scale_factor;
std::unordered_map<TextureCubeConfig, CachedTextureCube> texture_cube_cache;
std::recursive_mutex mutex;
public:
OGLTexture AllocateSurfaceTexture(const FormatTuple& format_tuple, u32 width, u32 height);
std::unique_ptr<TextureFilterer> texture_filterer;
std::unique_ptr<FormatReinterpreterOpenGL> format_reinterpreter;
std::unique_ptr<TextureDownloaderES> texture_downloader_es;
};
} // namespace OpenGL

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// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/alignment.h"
#include "video_core/rasterizer_cache/rasterizer_cache.h"
#include "video_core/rasterizer_cache/surface_params.h"
namespace OpenGL {
SurfaceParams SurfaceParams::FromInterval(SurfaceInterval interval) const {
SurfaceParams params = *this;
const u32 tiled_size = is_tiled ? 8 : 1;
const u32 stride_tiled_bytes = BytesInPixels(stride * tiled_size);
PAddr aligned_start =
addr + Common::AlignDown(boost::icl::first(interval) - addr, stride_tiled_bytes);
PAddr aligned_end =
addr + Common::AlignUp(boost::icl::last_next(interval) - addr, stride_tiled_bytes);
if (aligned_end - aligned_start > stride_tiled_bytes) {
params.addr = aligned_start;
params.height = (aligned_end - aligned_start) / BytesInPixels(stride);
} else {
// 1 row
ASSERT(aligned_end - aligned_start == stride_tiled_bytes);
const u32 tiled_alignment = BytesInPixels(is_tiled ? 8 * 8 : 1);
aligned_start =
addr + Common::AlignDown(boost::icl::first(interval) - addr, tiled_alignment);
aligned_end =
addr + Common::AlignUp(boost::icl::last_next(interval) - addr, tiled_alignment);
params.addr = aligned_start;
params.width = PixelsInBytes(aligned_end - aligned_start) / tiled_size;
params.stride = params.width;
params.height = tiled_size;
}
params.UpdateParams();
return params;
}
SurfaceInterval SurfaceParams::GetSubRectInterval(Common::Rectangle<u32> unscaled_rect) const {
if (unscaled_rect.GetHeight() == 0 || unscaled_rect.GetWidth() == 0) {
return {};
}
if (is_tiled) {
unscaled_rect.left = Common::AlignDown(unscaled_rect.left, 8) * 8;
unscaled_rect.bottom = Common::AlignDown(unscaled_rect.bottom, 8) / 8;
unscaled_rect.right = Common::AlignUp(unscaled_rect.right, 8) * 8;
unscaled_rect.top = Common::AlignUp(unscaled_rect.top, 8) / 8;
}
const u32 stride_tiled = !is_tiled ? stride : stride * 8;
const u32 pixel_offset =
stride_tiled * (!is_tiled ? unscaled_rect.bottom : (height / 8) - unscaled_rect.top) +
unscaled_rect.left;
const u32 pixels = (unscaled_rect.GetHeight() - 1) * stride_tiled + unscaled_rect.GetWidth();
return {addr + BytesInPixels(pixel_offset), addr + BytesInPixels(pixel_offset + pixels)};
}
SurfaceInterval SurfaceParams::GetCopyableInterval(const Surface& src_surface) const {
SurfaceInterval result{};
const auto valid_regions =
SurfaceRegions(GetInterval() & src_surface->GetInterval()) - src_surface->invalid_regions;
for (auto& valid_interval : valid_regions) {
const SurfaceInterval aligned_interval{
addr + Common::AlignUp(boost::icl::first(valid_interval) - addr,
BytesInPixels(is_tiled ? 8 * 8 : 1)),
addr + Common::AlignDown(boost::icl::last_next(valid_interval) - addr,
BytesInPixels(is_tiled ? 8 * 8 : 1))};
if (BytesInPixels(is_tiled ? 8 * 8 : 1) > boost::icl::length(valid_interval) ||
boost::icl::length(aligned_interval) == 0) {
continue;
}
// Get the rectangle within aligned_interval
const u32 stride_bytes = BytesInPixels(stride) * (is_tiled ? 8 : 1);
SurfaceInterval rect_interval{
addr + Common::AlignUp(boost::icl::first(aligned_interval) - addr, stride_bytes),
addr + Common::AlignDown(boost::icl::last_next(aligned_interval) - addr, stride_bytes),
};
if (boost::icl::first(rect_interval) > boost::icl::last_next(rect_interval)) {
// 1 row
rect_interval = aligned_interval;
} else if (boost::icl::length(rect_interval) == 0) {
// 2 rows that do not make a rectangle, return the larger one
const SurfaceInterval row1{boost::icl::first(aligned_interval),
boost::icl::first(rect_interval)};
const SurfaceInterval row2{boost::icl::first(rect_interval),
boost::icl::last_next(aligned_interval)};
rect_interval = (boost::icl::length(row1) > boost::icl::length(row2)) ? row1 : row2;
}
if (boost::icl::length(rect_interval) > boost::icl::length(result)) {
result = rect_interval;
}
}
return result;
}
Common::Rectangle<u32> SurfaceParams::GetSubRect(const SurfaceParams& sub_surface) const {
const u32 begin_pixel_index = PixelsInBytes(sub_surface.addr - addr);
if (is_tiled) {
const int x0 = (begin_pixel_index % (stride * 8)) / 8;
const int y0 = (begin_pixel_index / (stride * 8)) * 8;
// Top to bottom
return Common::Rectangle<u32>(x0, height - y0, x0 + sub_surface.width,
height - (y0 + sub_surface.height));
}
const int x0 = begin_pixel_index % stride;
const int y0 = begin_pixel_index / stride;
// Bottom to top
return Common::Rectangle<u32>(x0, y0 + sub_surface.height, x0 + sub_surface.width, y0);
}
Common::Rectangle<u32> SurfaceParams::GetScaledSubRect(const SurfaceParams& sub_surface) const {
auto rect = GetSubRect(sub_surface);
rect.left = rect.left * res_scale;
rect.right = rect.right * res_scale;
rect.top = rect.top * res_scale;
rect.bottom = rect.bottom * res_scale;
return rect;
}
bool SurfaceParams::ExactMatch(const SurfaceParams& other_surface) const {
return std::tie(other_surface.addr, other_surface.width, other_surface.height,
other_surface.stride, other_surface.pixel_format, other_surface.is_tiled) ==
std::tie(addr, width, height, stride, pixel_format, is_tiled) &&
pixel_format != PixelFormat::Invalid;
}
bool SurfaceParams::CanSubRect(const SurfaceParams& sub_surface) const {
return sub_surface.addr >= addr && sub_surface.end <= end &&
sub_surface.pixel_format == pixel_format && pixel_format != PixelFormat::Invalid &&
sub_surface.is_tiled == is_tiled &&
(sub_surface.addr - addr) % BytesInPixels(is_tiled ? 64 : 1) == 0 &&
(sub_surface.stride == stride || sub_surface.height <= (is_tiled ? 8u : 1u)) &&
GetSubRect(sub_surface).right <= stride;
}
bool SurfaceParams::CanExpand(const SurfaceParams& expanded_surface) const {
return pixel_format != PixelFormat::Invalid && pixel_format == expanded_surface.pixel_format &&
addr <= expanded_surface.end && expanded_surface.addr <= end &&
is_tiled == expanded_surface.is_tiled && stride == expanded_surface.stride &&
(std::max(expanded_surface.addr, addr) - std::min(expanded_surface.addr, addr)) %
BytesInPixels(stride * (is_tiled ? 8 : 1)) ==
0;
}
bool SurfaceParams::CanTexCopy(const SurfaceParams& texcopy_params) const {
if (pixel_format == PixelFormat::Invalid || addr > texcopy_params.addr ||
end < texcopy_params.end) {
return false;
}
if (texcopy_params.width != texcopy_params.stride) {
const u32 tile_stride = BytesInPixels(stride * (is_tiled ? 8 : 1));
return (texcopy_params.addr - addr) % BytesInPixels(is_tiled ? 64 : 1) == 0 &&
texcopy_params.width % BytesInPixels(is_tiled ? 64 : 1) == 0 &&
(texcopy_params.height == 1 || texcopy_params.stride == tile_stride) &&
((texcopy_params.addr - addr) % tile_stride) + texcopy_params.width <= tile_stride;
}
return FromInterval(texcopy_params.GetInterval()).GetInterval() == texcopy_params.GetInterval();
}
} // namespace OpenGL

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// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <climits>
#include <boost/icl/interval.hpp>
#include "common/assert.h"
#include "common/math_util.h"
#include "core/hw/gpu.h"
#include "video_core/regs_framebuffer.h"
#include "video_core/regs_texturing.h"
namespace OpenGL {
struct CachedSurface;
using Surface = std::shared_ptr<CachedSurface>;
using SurfaceInterval = boost::icl::right_open_interval<PAddr>;
struct SurfaceParams {
private:
static constexpr std::array<unsigned int, 18> BPP_TABLE = {
32, // RGBA8
24, // RGB8
16, // RGB5A1
16, // RGB565
16, // RGBA4
16, // IA8
16, // RG8
8, // I8
8, // A8
8, // IA4
4, // I4
4, // A4
4, // ETC1
8, // ETC1A4
16, // D16
0,
24, // D24
32, // D24S8
};
public:
enum class PixelFormat {
// First 5 formats are shared between textures and color buffers
RGBA8 = 0,
RGB8 = 1,
RGB5A1 = 2,
RGB565 = 3,
RGBA4 = 4,
// Texture-only formats
IA8 = 5,
RG8 = 6,
I8 = 7,
A8 = 8,
IA4 = 9,
I4 = 10,
A4 = 11,
ETC1 = 12,
ETC1A4 = 13,
// Depth buffer-only formats
D16 = 14,
// gap
D24 = 16,
D24S8 = 17,
Invalid = 255,
};
enum class SurfaceType {
Color = 0,
Texture = 1,
Depth = 2,
DepthStencil = 3,
Fill = 4,
Invalid = 5
};
static constexpr unsigned int GetFormatBpp(PixelFormat format) {
const auto format_idx = static_cast<std::size_t>(format);
DEBUG_ASSERT_MSG(format_idx < BPP_TABLE.size(), "Invalid pixel format {}", format_idx);
return BPP_TABLE[format_idx];
}
unsigned int GetFormatBpp() const {
return GetFormatBpp(pixel_format);
}
static std::string_view PixelFormatAsString(PixelFormat format) {
switch (format) {
case PixelFormat::RGBA8:
return "RGBA8";
case PixelFormat::RGB8:
return "RGB8";
case PixelFormat::RGB5A1:
return "RGB5A1";
case PixelFormat::RGB565:
return "RGB565";
case PixelFormat::RGBA4:
return "RGBA4";
case PixelFormat::IA8:
return "IA8";
case PixelFormat::RG8:
return "RG8";
case PixelFormat::I8:
return "I8";
case PixelFormat::A8:
return "A8";
case PixelFormat::IA4:
return "IA4";
case PixelFormat::I4:
return "I4";
case PixelFormat::A4:
return "A4";
case PixelFormat::ETC1:
return "ETC1";
case PixelFormat::ETC1A4:
return "ETC1A4";
case PixelFormat::D16:
return "D16";
case PixelFormat::D24:
return "D24";
case PixelFormat::D24S8:
return "D24S8";
default:
return "Not a real pixel format";
}
}
static PixelFormat PixelFormatFromTextureFormat(Pica::TexturingRegs::TextureFormat format) {
return ((unsigned int)format < 14) ? (PixelFormat)format : PixelFormat::Invalid;
}
static PixelFormat PixelFormatFromColorFormat(Pica::FramebufferRegs::ColorFormat format) {
return ((unsigned int)format < 5) ? (PixelFormat)format : PixelFormat::Invalid;
}
static PixelFormat PixelFormatFromDepthFormat(Pica::FramebufferRegs::DepthFormat format) {
return ((unsigned int)format < 4) ? (PixelFormat)((unsigned int)format + 14)
: PixelFormat::Invalid;
}
static PixelFormat PixelFormatFromGPUPixelFormat(GPU::Regs::PixelFormat format) {
switch (format) {
// RGB565 and RGB5A1 are switched in PixelFormat compared to ColorFormat
case GPU::Regs::PixelFormat::RGB565:
return PixelFormat::RGB565;
case GPU::Regs::PixelFormat::RGB5A1:
return PixelFormat::RGB5A1;
default:
return ((unsigned int)format < 5) ? (PixelFormat)format : PixelFormat::Invalid;
}
}
static bool CheckFormatsBlittable(PixelFormat pixel_format_a, PixelFormat pixel_format_b) {
SurfaceType a_type = GetFormatType(pixel_format_a);
SurfaceType b_type = GetFormatType(pixel_format_b);
if ((a_type == SurfaceType::Color || a_type == SurfaceType::Texture) &&
(b_type == SurfaceType::Color || b_type == SurfaceType::Texture)) {
return true;
}
if (a_type == SurfaceType::Depth && b_type == SurfaceType::Depth) {
return true;
}
if (a_type == SurfaceType::DepthStencil && b_type == SurfaceType::DepthStencil) {
return true;
}
return false;
}
static constexpr SurfaceType GetFormatType(PixelFormat pixel_format) {
if ((unsigned int)pixel_format < 5) {
return SurfaceType::Color;
}
if ((unsigned int)pixel_format < 14) {
return SurfaceType::Texture;
}
if (pixel_format == PixelFormat::D16 || pixel_format == PixelFormat::D24) {
return SurfaceType::Depth;
}
if (pixel_format == PixelFormat::D24S8) {
return SurfaceType::DepthStencil;
}
return SurfaceType::Invalid;
}
/// Update the params "size", "end" and "type" from the already set "addr", "width", "height"
/// and "pixel_format"
void UpdateParams() {
if (stride == 0) {
stride = width;
}
type = GetFormatType(pixel_format);
size = !is_tiled ? BytesInPixels(stride * (height - 1) + width)
: BytesInPixels(stride * 8 * (height / 8 - 1) + width * 8);
end = addr + size;
}
SurfaceInterval GetInterval() const {
return SurfaceInterval(addr, end);
}
// Returns the outer rectangle containing "interval"
SurfaceParams FromInterval(SurfaceInterval interval) const;
SurfaceInterval GetSubRectInterval(Common::Rectangle<u32> unscaled_rect) const;
// Returns the region of the biggest valid rectange within interval
SurfaceInterval GetCopyableInterval(const Surface& src_surface) const;
u32 GetScaledWidth() const {
return width * res_scale;
}
u32 GetScaledHeight() const {
return height * res_scale;
}
Common::Rectangle<u32> GetRect() const {
return {0, height, width, 0};
}
Common::Rectangle<u32> GetScaledRect() const {
return {0, GetScaledHeight(), GetScaledWidth(), 0};
}
u32 PixelsInBytes(u32 size) const {
return size * CHAR_BIT / GetFormatBpp(pixel_format);
}
u32 BytesInPixels(u32 pixels) const {
return pixels * GetFormatBpp(pixel_format) / CHAR_BIT;
}
bool ExactMatch(const SurfaceParams& other_surface) const;
bool CanSubRect(const SurfaceParams& sub_surface) const;
bool CanExpand(const SurfaceParams& expanded_surface) const;
bool CanTexCopy(const SurfaceParams& texcopy_params) const;
Common::Rectangle<u32> GetSubRect(const SurfaceParams& sub_surface) const;
Common::Rectangle<u32> GetScaledSubRect(const SurfaceParams& sub_surface) const;
PAddr addr = 0;
PAddr end = 0;
u32 size = 0;
u32 width = 0;
u32 height = 0;
u32 stride = 0;
u16 res_scale = 1;
bool is_tiled = false;
PixelFormat pixel_format = PixelFormat::Invalid;
SurfaceType type = SurfaceType::Invalid;
};
} // namespace OpenGL