Split multiplayer code into its own class

This commit is contained in:
James Rowe 2018-04-01 00:06:48 -06:00
parent ddbbab8fd6
commit f346a9d372
9 changed files with 253 additions and 195 deletions

View file

@ -14,6 +14,7 @@
#include "citra_qt/main.h"
#include "citra_qt/multiplayer/host_room.h"
#include "citra_qt/multiplayer/message.h"
#include "citra_qt/multiplayer/state.h"
#include "citra_qt/multiplayer/validation.h"
#include "citra_qt/ui_settings.h"
#include "common/logging/log.h"
@ -136,8 +137,8 @@ void HostRoomWindow::OnConnection() {
LOG_ERROR(Network, "Starting announce session failed");
}
}
auto parent = static_cast<GMainWindow*>(parentWidget());
parent->ChangeRoomState();
auto parent = static_cast<MultiplayerState*>(parentWidget());
// parent->ChangeRoomState();
parent->OnOpenNetworkRoom();
close();
emit Closed();