Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generated

This commit is contained in:
Emmanuel Gil Peyrot 2014-11-19 08:49:13 +00:00
parent eeb921fc6e
commit f5d38649c7
75 changed files with 296 additions and 296 deletions

View file

@ -115,15 +115,15 @@ inline u64 getblock(const u64 * p, int i)
inline void bmix64(u64 & h1, u64 & h2, u64 & k1, u64 & k2, u64 & c1, u64 & c2)
{
k1 *= c1;
k1 = _rotl64(k1,23);
k1 *= c1;
k1 = _rotl64(k1,23);
k1 *= c2;
h1 ^= k1;
h1 += h2;
h2 = _rotl64(h2,41);
k2 *= c2;
k2 *= c2;
k2 = _rotl64(k2,23);
k2 *= c1;
h2 ^= k2;
@ -250,7 +250,7 @@ u64 GetCRC32(const u8 *src, int len, u32 samples)
}
/*
/*
* NOTE: This hash function is used for custom texture loading/dumping, so
* it should not be changed, which would require all custom textures to be
* recalculated for their new hash values. If the hashing function is
@ -273,7 +273,7 @@ u64 GetHashHiresTexture(const u8 *src, int len, u32 samples)
u64 k = data[0];
data+=Step;
k *= m;
k ^= k >> r;
k ^= k >> r;
k *= m;
h ^= k;
h *= m;
@ -292,13 +292,13 @@ u64 GetHashHiresTexture(const u8 *src, int len, u32 samples)
case 1: h ^= u64(data2[0]);
h *= m;
};
h ^= h >> r;
h *= m;
h ^= h >> r;
return h;
}
}
#else
// CRC32 hash using the SSE4.2 instruction
u64 GetCRC32(const u8 *src, int len, u32 samples)
@ -351,15 +351,15 @@ inline u32 fmix32(u32 h)
inline void bmix32(u32 & h1, u32 & h2, u32 & k1, u32 & k2, u32 & c1, u32 & c2)
{
k1 *= c1;
k1 = _rotl(k1,11);
k1 *= c1;
k1 = _rotl(k1,11);
k1 *= c2;
h1 ^= k1;
h1 += h2;
h2 = _rotl(h2,17);
k2 *= c2;
k2 *= c2;
k2 = _rotl(k2,11);
k2 *= c1;
h2 ^= k2;
@ -405,7 +405,7 @@ u64 GetMurmurHash3(const u8* src, int len, u32 samples)
//----------
// tail
const u8 * tail = (const u8*)(data + nblocks*8);
u32 k1 = 0;
@ -439,7 +439,7 @@ u64 GetMurmurHash3(const u8* src, int len, u32 samples)
out[0] = h1;
out[1] = h2;
return *((u64 *)&out);
}
@ -463,11 +463,11 @@ u64 GetHashHiresTexture(const u8 *src, int len, u32 samples)
{
u64 k = data[0];
data+=Step;
k *= m;
k ^= k >> r;
k *= m;
k ^= k >> r;
k *= m;
h ^= k;
h *= m;
h *= m;
}
const u8 * data2 = (const u8*)end;
@ -483,7 +483,7 @@ u64 GetHashHiresTexture(const u8 *src, int len, u32 samples)
case 1: h ^= u64(data2[0]);
h *= m;
};
h ^= h >> r;
h *= m;
h ^= h >> r;