Update the entire application to use the new clang format style
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148 changed files with 955 additions and 552 deletions
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@ -261,31 +261,26 @@ ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) {
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PAddr phys_address_left = Memory::VirtualToPhysicalAddress(info.address_left);
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PAddr phys_address_right = Memory::VirtualToPhysicalAddress(info.address_right);
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if (info.active_fb == 0) {
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WriteSingleHWReg(
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base_address +
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4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left1)),
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phys_address_left);
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WriteSingleHWReg(
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base_address +
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4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right1)),
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phys_address_right);
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WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(
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framebuffer_config[screen_id].address_left1)),
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phys_address_left);
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WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(
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framebuffer_config[screen_id].address_right1)),
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phys_address_right);
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} else {
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WriteSingleHWReg(
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base_address +
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4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left2)),
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phys_address_left);
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WriteSingleHWReg(
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base_address +
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4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right2)),
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phys_address_right);
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WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(
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framebuffer_config[screen_id].address_left2)),
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phys_address_left);
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WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(
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framebuffer_config[screen_id].address_right2)),
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phys_address_right);
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}
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WriteSingleHWReg(base_address +
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4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].stride)),
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info.stride);
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WriteSingleHWReg(
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base_address +
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4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].color_format)),
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info.format);
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WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(
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framebuffer_config[screen_id].color_format)),
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info.format);
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WriteSingleHWReg(
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base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].active_fb)),
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info.shown_fb);
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