Update the entire application to use the new clang format style
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commit
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148 changed files with 955 additions and 552 deletions
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@ -12,12 +12,12 @@ struct AccelerometerDataEntry;
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struct GyroscopeDataEntry;
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struct PadState;
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struct TouchDataEntry;
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}
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} // namespace HID
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namespace IR {
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struct ExtraHIDResponse;
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union PadState;
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}
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}
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} // namespace IR
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} // namespace Service
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namespace Core {
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struct CTMHeader;
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@ -27,9 +27,9 @@ enum class PlayMode;
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class Movie {
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public:
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/**
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* Gets the instance of the Movie singleton class.
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* @returns Reference to the instance of the Movie singleton class.
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*/
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* Gets the instance of the Movie singleton class.
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* @returns Reference to the instance of the Movie singleton class.
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*/
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static Movie& GetInstance() {
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return s_instance;
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}
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@ -46,33 +46,33 @@ public:
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s16& circle_pad_y);
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/**
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* When recording: Takes a copy of the given input states so they can be used for playback
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* When playing: Replaces the given input states with the ones stored in the playback file
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*/
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* When recording: Takes a copy of the given input states so they can be used for playback
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* When playing: Replaces the given input states with the ones stored in the playback file
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*/
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void HandleTouchStatus(Service::HID::TouchDataEntry& touch_data);
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/**
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* When recording: Takes a copy of the given input states so they can be used for playback
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* When playing: Replaces the given input states with the ones stored in the playback file
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*/
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* When recording: Takes a copy of the given input states so they can be used for playback
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* When playing: Replaces the given input states with the ones stored in the playback file
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*/
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void HandleAccelerometerStatus(Service::HID::AccelerometerDataEntry& accelerometer_data);
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/**
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* When recording: Takes a copy of the given input states so they can be used for playback
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* When playing: Replaces the given input states with the ones stored in the playback file
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*/
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* When recording: Takes a copy of the given input states so they can be used for playback
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* When playing: Replaces the given input states with the ones stored in the playback file
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*/
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void HandleGyroscopeStatus(Service::HID::GyroscopeDataEntry& gyroscope_data);
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/**
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* When recording: Takes a copy of the given input states so they can be used for playback
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* When playing: Replaces the given input states with the ones stored in the playback file
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*/
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* When recording: Takes a copy of the given input states so they can be used for playback
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* When playing: Replaces the given input states with the ones stored in the playback file
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*/
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void HandleIrRst(Service::IR::PadState& pad_state, s16& c_stick_x, s16& c_stick_y);
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/**
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* When recording: Takes a copy of the given input states so they can be used for playback
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* When playing: Replaces the given input states with the ones stored in the playback file
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*/
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* When recording: Takes a copy of the given input states so they can be used for playback
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* When playing: Replaces the given input states with the ones stored in the playback file
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*/
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void HandleExtraHidResponse(Service::IR::ExtraHIDResponse& extra_hid_response);
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private:
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