Update the entire application to use the new clang format style
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@ -39,13 +39,13 @@ struct LightingRegs {
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}
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/**
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* Pica fragment lighting supports using different LUTs for each lighting component: Reflectance
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* R, G, and B channels, distribution function for specular components 0 and 1, fresnel factor,
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* and spotlight attenuation. Furthermore, which LUTs are used for each channel (or whether a
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* channel is enabled at all) is specified by various pre-defined lighting configurations. With
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* configurations that require more LUTs, more cycles are required on HW to perform lighting
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* computations.
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*/
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* Pica fragment lighting supports using different LUTs for each lighting component: Reflectance
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* R, G, and B channels, distribution function for specular components 0 and 1, fresnel factor,
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* and spotlight attenuation. Furthermore, which LUTs are used for each channel (or whether a
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* channel is enabled at all) is specified by various pre-defined lighting configurations. With
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* configurations that require more LUTs, more cycles are required on HW to perform lighting
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* computations.
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*/
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enum class LightingConfig : u32 {
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Config0 = 0, ///< Reflect Red, Distribution 0, Spotlight
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Config1 = 1, ///< Reflect Red, Fresnel, Spotlight
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