Update the entire application to use the new clang format style
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ed36edf69c
commit
f61141e86a
148 changed files with 955 additions and 552 deletions
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@ -66,8 +66,9 @@ OutputVertex OutputVertex::FromAttributeBuffer(const RasterizerRegs& regs,
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ret.color[i] = float24::FromFloat32(c < 1.0f ? c : 1.0f);
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}
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LOG_TRACE(HW_GPU, "Output vertex: pos(%.2f, %.2f, %.2f, %.2f), quat(%.2f, %.2f, %.2f, %.2f), "
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"col(%.2f, %.2f, %.2f, %.2f), tc0(%.2f, %.2f), view(%.2f, %.2f, %.2f)",
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LOG_TRACE(HW_GPU,
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"Output vertex: pos(%.2f, %.2f, %.2f, %.2f), quat(%.2f, %.2f, %.2f, %.2f), "
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"col(%.2f, %.2f, %.2f, %.2f), tc0(%.2f, %.2f), view(%.2f, %.2f, %.2f)",
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ret.pos.x.ToFloat32(), ret.pos.y.ToFloat32(), ret.pos.z.ToFloat32(),
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ret.pos.w.ToFloat32(), ret.quat.x.ToFloat32(), ret.quat.y.ToFloat32(),
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ret.quat.z.ToFloat32(), ret.quat.w.ToFloat32(), ret.color.x.ToFloat32(),
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@ -17,9 +17,9 @@
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#include "video_core/regs_rasterizer.h"
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#include "video_core/regs_shader.h"
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using nihstro::DestRegister;
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using nihstro::RegisterType;
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using nihstro::SourceRegister;
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using nihstro::DestRegister;
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namespace Pica {
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@ -19,8 +19,8 @@
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#include "video_core/shader/shader.h"
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#include "video_core/shader/shader_interpreter.h"
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using nihstro::OpCode;
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using nihstro::Instruction;
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using nihstro::OpCode;
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using nihstro::RegisterType;
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using nihstro::SourceRegister;
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using nihstro::SwizzlePattern;
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@ -696,6 +696,6 @@ DebugData<true> InterpreterEngine::ProduceDebugInfo(const ShaderSetup& setup,
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return debug_data;
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}
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} // namespace
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} // namespace Shader
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} // namespace
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} // namespace Pica
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@ -27,6 +27,6 @@ public:
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const ShaderRegs& config) const;
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};
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} // namespace
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} // namespace Shader
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} // namespace
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} // namespace Pica
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@ -139,13 +139,20 @@ static const Xmm NEGBIT = xmm15;
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// Scratch registers, e.g., SRC1 and SCRATCH, have to be saved on the side if needed
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static const BitSet32 persistent_regs = BuildRegSet({
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// Pointers to register blocks
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SETUP, STATE,
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SETUP,
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STATE,
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// Cached registers
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ADDROFFS_REG_0, ADDROFFS_REG_1, LOOPCOUNT_REG, COND0, COND1,
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ADDROFFS_REG_0,
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ADDROFFS_REG_1,
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LOOPCOUNT_REG,
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COND0,
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COND1,
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// Constants
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ONE, NEGBIT,
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ONE,
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NEGBIT,
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// Loop variables
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LOOPCOUNT, LOOPINC,
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LOOPCOUNT,
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LOOPINC,
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});
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/// Raw constant for the source register selector that indicates no swizzling is performed
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@ -132,6 +132,6 @@ private:
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Xbyak::Label exp2_subroutine;
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};
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} // Shader
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} // namespace Shader
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} // Pica
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} // namespace Pica
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