Update the entire application to use the new clang format style

This commit is contained in:
James Rowe 2018-03-09 10:54:43 -07:00
parent ed36edf69c
commit f61141e86a
148 changed files with 955 additions and 552 deletions

View file

@ -66,8 +66,9 @@ OutputVertex OutputVertex::FromAttributeBuffer(const RasterizerRegs& regs,
ret.color[i] = float24::FromFloat32(c < 1.0f ? c : 1.0f);
}
LOG_TRACE(HW_GPU, "Output vertex: pos(%.2f, %.2f, %.2f, %.2f), quat(%.2f, %.2f, %.2f, %.2f), "
"col(%.2f, %.2f, %.2f, %.2f), tc0(%.2f, %.2f), view(%.2f, %.2f, %.2f)",
LOG_TRACE(HW_GPU,
"Output vertex: pos(%.2f, %.2f, %.2f, %.2f), quat(%.2f, %.2f, %.2f, %.2f), "
"col(%.2f, %.2f, %.2f, %.2f), tc0(%.2f, %.2f), view(%.2f, %.2f, %.2f)",
ret.pos.x.ToFloat32(), ret.pos.y.ToFloat32(), ret.pos.z.ToFloat32(),
ret.pos.w.ToFloat32(), ret.quat.x.ToFloat32(), ret.quat.y.ToFloat32(),
ret.quat.z.ToFloat32(), ret.quat.w.ToFloat32(), ret.color.x.ToFloat32(),