Update the entire application to use the new clang format style
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148 changed files with 955 additions and 552 deletions
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@ -136,8 +136,9 @@ void VertexLoader::LoadVertex(u32 base_address, int index, int vertex,
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comp == 3 ? float24::FromFloat32(1.0f) : float24::FromFloat32(0.0f);
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}
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LOG_TRACE(HW_GPU, "Loaded %d components of attribute %x for vertex %x (index %x) from "
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"0x%08x + 0x%08x + 0x%04x: %f %f %f %f",
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LOG_TRACE(HW_GPU,
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"Loaded %d components of attribute %x for vertex %x (index %x) from "
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"0x%08x + 0x%08x + 0x%04x: %f %f %f %f",
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vertex_attribute_elements[i], i, vertex, index, base_address,
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vertex_attribute_sources[i], vertex_attribute_strides[i] * vertex,
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input.attr[i][0].ToFloat32(), input.attr[i][1].ToFloat32(),
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