Update the entire application to use the new clang format style

This commit is contained in:
James Rowe 2018-03-09 10:54:43 -07:00
parent ed36edf69c
commit f61141e86a
148 changed files with 955 additions and 552 deletions

View file

@ -136,8 +136,9 @@ void VertexLoader::LoadVertex(u32 base_address, int index, int vertex,
comp == 3 ? float24::FromFloat32(1.0f) : float24::FromFloat32(0.0f);
}
LOG_TRACE(HW_GPU, "Loaded %d components of attribute %x for vertex %x (index %x) from "
"0x%08x + 0x%08x + 0x%04x: %f %f %f %f",
LOG_TRACE(HW_GPU,
"Loaded %d components of attribute %x for vertex %x (index %x) from "
"0x%08x + 0x%08x + 0x%04x: %f %f %f %f",
vertex_attribute_elements[i], i, vertex, index, base_address,
vertex_attribute_sources[i], vertex_attribute_strides[i] * vertex,
input.attr[i][0].ToFloat32(), input.attr[i][1].ToFloat32(),