Added shader state; WIP kernel objects
This commit is contained in:
parent
45788b9c82
commit
f79c9668a3
33 changed files with 576 additions and 68 deletions
|
@ -8,7 +8,17 @@
|
|||
|
||||
namespace Kernel {
|
||||
|
||||
Object::Object(KernelSystem& kernel) : object_id{kernel.GenerateObjectID()} {}
|
||||
// TODO: Remove this
|
||||
Object::Object(KernelSystem& kernel)
|
||||
{
|
||||
}
|
||||
|
||||
Object::Object() = default;
|
||||
|
||||
void Object::Init(KernelSystem& kernel)
|
||||
{
|
||||
object_id = kernel.GenerateObjectID();
|
||||
}
|
||||
|
||||
Object::~Object() = default;
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue