CiTrace: Record default vertex attributes.

This commit is contained in:
Tony Wasserka 2015-05-21 02:51:28 +02:00
parent 0799b40caa
commit fd62580985
5 changed files with 64 additions and 42 deletions

View file

@ -62,12 +62,20 @@ void GraphicsTracingWidget::StartRecording() {
// Encode floating point numbers to 24-bit values
// TODO: Drop this explicit conversion once we store float24 values bit-correctly internally.
std::array<Math::Vec4<uint32_t>, 16> default_attributes;
for (unsigned i = 0; i < 16; ++i) {
for (unsigned comp = 0; comp < 3; ++comp) {
default_attributes[i][comp] = nihstro::to_float24(Pica::g_state.vs.default_attributes[i][comp].ToFloat32());
}
}
std::array<Math::Vec4<uint32_t>, 96> vs_float_uniforms;
for (unsigned i = 0; i < 96; ++i)
for (unsigned comp = 0; comp < 3; ++comp)
vs_float_uniforms[i][comp] = nihstro::to_float24(Pica::g_state.vs.uniforms.f[i][comp].ToFloat32());
auto recorder = new CiTrace::Recorder((u32*)&GPU::g_regs, 0x700, nullptr, 0, (u32*)&Pica::g_state.regs, 0x300,
(u32*)default_attributes.data(), default_attributes.size() * 4,
shader_binary.data(), shader_binary.size(),
swizzle_data.data(), swizzle_data.size(),
(u32*)vs_float_uniforms.data(), vs_float_uniforms.size() * 4,