Frontend PR fixes (#6378)

* citra_qt: Check if renderer is null

* core: Fix dynarmic use-after-free error

* bootmanager: Add current context check in DoneCurrent

* Loading a save state would destroy the frame dumper class, which contains a shared context. That context would call DoneCurrent without checking if it was actually bound or not, resulting in crashes when calling opengl functions

* externals: Correct glad readme

* common: Log renderer debug setting

* citra: Make lambda lower case

* Consistency with review comments on the PR

* video_core: Kill more global state

* GetResolutionScaleFactor would be called somewhere in the renderer constructor chain but it relies on the yet unitialized g_renderer, resulting in crashes when the resolution scale is set to auto. Rather than adding a workaround, let's kill this global state to fix this for good
This commit is contained in:
GPUCode 2023-03-30 14:24:49 +03:00 committed by GitHub
parent 5346ca27b5
commit ffc95eb59b
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GPG key ID: 4AEE18F83AFDEB23
17 changed files with 102 additions and 93 deletions

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@ -74,8 +74,7 @@ System::~System() = default;
System::ResultStatus System::RunLoop(bool tight_loop) {
status = ResultStatus::Success;
if (std::any_of(cpu_cores.begin(), cpu_cores.end(),
[](std::shared_ptr<ARM_Interface> ptr) { return ptr == nullptr; })) {
if (!IsPoweredOn()) {
return ResultStatus::ErrorNotInitialized;
}
@ -435,7 +434,7 @@ System::ResultStatus System::Init(Frontend::EmuWindow& emu_window,
LOG_DEBUG(Core, "Initialized OK");
initalized = true;
is_powered_on = true;
return ResultStatus::Success;
}
@ -537,6 +536,8 @@ void System::Shutdown(bool is_deserializing) {
perf_stats ? perf_stats->GetMeanFrametime() : 0);
// Shutdown emulation session
is_powered_on = false;
VideoCore::Shutdown();
HW::Shutdown();
if (!is_deserializing) {