citra-nightly/src/citra
GPUCode 48ee112ceb
Add per game configuration options (#6187)
* common: Move settings to common from core.

- Removes a dependency on core and input_common from common.

* code: Wrap settings values

* Port from yuzu to allow per game settings

* citra_qt: Initial per-game settings dialog

* citra_qt: Use new API for read/save of config values

* citra_qt: Per game audio settings

* citra_qt: Per game graphics settings

* citra_qt: Per game system settings

* citra_qt: Per game general settings

* citra_qt: Document and run clang format

* citra_qt: Make icon smaller and centered

* citra_qt: Remove version number

* Not sure how to extract that, can always add it back later

* citra_qt: Wrap UISettings

* citra_qt: Fix unthottled fps setting

* citra_qt: Remove margin in emulation tab

* citra_qt: Implement some suggestions

* Bring back speed switch hotkey

* Allow configuration when game is running

* Rename/adjust UI stuff

* citra_qt: Fix build with separate windows

* citra_qt: Address feedback

* citra_qt: Log per-game settings before launching games

* citra_qt: Add shader cache options

* Also fix android build

* citra_qt: Add DLC menu option

* citra_qt: Run clang-format

* citra_qt: Adjust for time offset

* citra_qt: Implement suggestions

* Run clang-format

Co-authored-by: bunnei <bunneidev@gmail.com>
2022-12-08 13:27:25 +02:00
..
emu_window Add per game configuration options (#6187) 2022-12-08 13:27:25 +02:00
citra.cpp Add per game configuration options (#6187) 2022-12-08 13:27:25 +02:00
citra.rc Fix: fatal error CVT1100 when compiling manifest file (#5322) 2020-06-20 13:50:33 -05:00
CMakeLists.txt Upgrade codebase to C++ 20 + fix warnings + update submodules (#6115) 2022-09-21 18:36:12 +02:00
config.cpp Add per game configuration options (#6187) 2022-12-08 13:27:25 +02:00
config.h Citra: Convert include into forward declaration 2017-05-27 18:41:24 -07:00
default_ini.h Add "Separate Windows" LayoutOption (#6177) 2022-11-17 16:37:30 +01:00
lodepng_image_interface.cpp specify size of buffer and use openglstate in getteximageoes 2019-11-09 12:58:17 -07:00
lodepng_image_interface.h specify size of buffer and use openglstate in getteximageoes 2019-11-09 12:58:17 -07:00
resource.h Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00