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Import of the watch repository from Pebble
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src/fw/applib/app_worker.h
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src/fw/applib/app_worker.h
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/*
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* Copyright 2024 Google LLC
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <stdbool.h>
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#include "util/uuid.h"
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//! @addtogroup Foundation
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//! @{
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//! @addtogroup AppWorker
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//! \brief Runs in the background, and can communicate with the foreground app.
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//! @{
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//! Possible error codes from app_worker_launch, app_worker_kill
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typedef enum {
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//! Success
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APP_WORKER_RESULT_SUCCESS= 0,
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//! No worker found for the current app
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APP_WORKER_RESULT_NO_WORKER = 1,
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//! A worker for a different app is already running
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APP_WORKER_RESULT_DIFFERENT_APP = 2,
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//! The worker is not running
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APP_WORKER_RESULT_NOT_RUNNING = 3,
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//! The worker is already running
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APP_WORKER_RESULT_ALREADY_RUNNING = 4,
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//! The user will be asked for confirmation
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APP_WORKER_RESULT_ASKING_CONFIRMATION = 5,
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} AppWorkerResult;
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//! Generic structure of a worker message that can be sent between an app and its worker
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typedef struct {
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uint16_t data0;
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uint16_t data1;
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uint16_t data2;
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} AppWorkerMessage;
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//! Determine if the worker for the current app is running
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//! @return true if running
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bool app_worker_is_running(void);
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//! Launch the worker for the current app. Note that this is an asynchronous operation, a result code
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//! of APP_WORKER_RESULT_SUCCESS merely means that the request was successfully queued up.
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//! @return result code
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AppWorkerResult app_worker_launch(void);
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//! Kill the worker for the current app. Note that this is an asynchronous operation, a result code
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//! of APP_WORKER_RESULT_SUCCESS merely means that the request was successfully queued up.
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//! @return result code
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AppWorkerResult app_worker_kill(void);
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//! Callback type for worker messages. Messages can be sent from worker to app or vice versa.
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//! @param type An application defined message type
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//! @param data pointer to message data. The receiver must know the structure of the data provided by the sender.
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typedef void (*AppWorkerMessageHandler)(uint16_t type, AppWorkerMessage *data);
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//! Subscribe to worker messages. Once subscribed, the handler gets called on every message emitted by the other task
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//! (either worker or app).
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//! @param handler A callback to be executed when the event is received
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//! @return true on success
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bool app_worker_message_subscribe(AppWorkerMessageHandler handler);
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//! Unsubscribe from worker messages. Once unsubscribed, the previously registered handler will no longer be called.
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//! @return true on success
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bool app_worker_message_unsubscribe(void);
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//! Send a message to the other task (either worker or app).
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//! @param type An application defined message type
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//! @param data the message data structure
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void app_worker_send_message(uint8_t type, AppWorkerMessage *data);
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//! @} // end addtogroup AppWorker
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//! @} // end addtogroup Foundation
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//! @internal
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//! Register the app message service with the event service system
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void app_worker_message_init(void);
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