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Import of the watch repository from Pebble
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src/fw/applib/graphics/gdraw_command_frame.h
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src/fw/applib/graphics/gdraw_command_frame.h
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/*
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* Copyright 2024 Google LLC
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "applib/graphics/graphics.h"
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#include "applib/graphics/gdraw_command_list.h"
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#include <stdint.h>
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#include <stdbool.h>
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//! @file graphics/gdraw_command_frame.h
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//! Defines the functions to manipulate \ref GDrawCommandFrame objects
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//! @addtogroup Graphics
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//! @{
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//! @addtogroup DrawCommand Draw Commands
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//! @{
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struct GDrawCommandFrame;
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typedef struct GDrawCommandSequence GDrawCommandSequence;
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//! Draw command frames contain a list of commands to draw for that frame and a duration,
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//! indicating the length of time for which the frame should be drawn in an animation sequence.
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//! Frames form the building blocks of a \ref GDrawCommandSequence, which consists of multiple
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//! frames.
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typedef struct GDrawCommandFrame GDrawCommandFrame;
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//! @internal
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//! Use to validate a frame read from flash or copied from serialized data
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//! @param size Size of the frame structure in memory, in bytes
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bool gdraw_command_frame_validate(GDrawCommandFrame *frame, size_t size);
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//! Draw a frame
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//! @param ctx The destination graphics context in which to draw
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//! @param sequence The sequence from which the frame comes from (this is required)
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//! @param frame Frame to draw
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//! @param offset Offset from draw context origin to draw the frame
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void gdraw_command_frame_draw(GContext *ctx, GDrawCommandSequence *sequence,
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GDrawCommandFrame *frame, GPoint offset);
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//! @internal
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void gdraw_command_frame_draw_processed(GContext *ctx, GDrawCommandSequence *sequence,
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GDrawCommandFrame *frame, GPoint offset,
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GDrawCommandProcessor *processor);
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//! Set the duration of the frame
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//! @param frame \ref GDrawCommandFrame for which to set the duration
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//! @param duration duration of the frame in milliseconds
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void gdraw_command_frame_set_duration(GDrawCommandFrame *frame, uint32_t duration);
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//! Get the duration of the frame
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//! @param frame \ref GDrawCommandFrame from which to get the duration
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//! @return duration of the frame in milliseconds
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uint32_t gdraw_command_frame_get_duration(GDrawCommandFrame *frame);
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//! @internal
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//! Get the size, in bytes, of the frame in memory
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size_t gdraw_command_frame_get_data_size(GDrawCommandFrame *frame);
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//! Get the command list of the frame
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//! @param frame \ref GDrawCommandFrame from which to get the command list
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//! @return command list
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GDrawCommandList *gdraw_command_frame_get_command_list(GDrawCommandFrame *frame);
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//! @} // end addtogroup DrawCommand
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//! @} // end addtogroup Graphics
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