Import of the watch repository from Pebble

This commit is contained in:
Matthieu Jeanson 2024-12-12 16:43:03 -08:00 committed by Katharine Berry
commit 3b92768480
10334 changed files with 2564465 additions and 0 deletions

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# Include the nanopb provided Makefile rules
include ../../extra/nanopb.mk
# Compiler flags to enable all warnings & debug info
CFLAGS = -ansi -Wall -Werror -g -O0
CFLAGS += -I$(NANOPB_DIR)
all: server client
.SUFFIXES:
clean:
rm -f server client fileproto.pb.c fileproto.pb.h
%: %.c common.c fileproto.pb.c
$(CC) $(CFLAGS) -o $@ $^ $(NANOPB_CORE)

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Nanopb example "network_server"
===============================
This example demonstrates the use of nanopb to communicate over network
connections. It consists of a server that sends file listings, and of
a client that requests the file list from the server.
Example usage
-------------
user@host:~/nanopb/examples/network_server$ make # Build the example
protoc -ofileproto.pb fileproto.proto
python ../../generator/nanopb_generator.py fileproto.pb
Writing to fileproto.pb.h and fileproto.pb.c
cc -ansi -Wall -Werror -I .. -g -O0 -I../.. -o server server.c
../../pb_decode.c ../../pb_encode.c fileproto.pb.c common.c
cc -ansi -Wall -Werror -I .. -g -O0 -I../.. -o client client.c
../../pb_decode.c ../../pb_encode.c fileproto.pb.c common.c
user@host:~/nanopb/examples/network_server$ ./server & # Start the server on background
[1] 24462
petteri@oddish:~/nanopb/examples/network_server$ ./client /bin # Request the server to list /bin
Got connection.
Listing directory: /bin
1327119 bzdiff
1327126 bzless
1327147 ps
1327178 ntfsmove
1327271 mv
1327187 mount
1327259 false
1327266 tempfile
1327285 zfgrep
1327165 gzexe
1327204 nc.openbsd
1327260 uname
Details of implementation
-------------------------
fileproto.proto contains the portable Google Protocol Buffers protocol definition.
It could be used as-is to implement a server or a client in any other language, for
example Python or Java.
fileproto.options contains the nanopb-specific options for the protocol file. This
sets the amount of space allocated for file names when decoding messages.
common.c/h contains functions that allow nanopb to read and write directly from
network socket. This way there is no need to allocate a separate buffer to store
the message.
server.c contains the code to open a listening socket, to respond to clients and
to list directory contents.
client.c contains the code to connect to a server, to send a request and to print
the response message.
The code is implemented using the POSIX socket api, but it should be easy enough
to port into any other socket api, such as lwip.

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/* This is a simple TCP client that connects to port 1234 and prints a list
* of files in a given directory.
*
* It directly deserializes and serializes messages from network, minimizing
* memory use.
*
* For flexibility, this example is implemented using posix api.
* In a real embedded system you would typically use some other kind of
* a communication and filesystem layer.
*/
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <unistd.h>
#include <dirent.h>
#include <stdio.h>
#include <string.h>
#include <pb_encode.h>
#include <pb_decode.h>
#include "fileproto.pb.h"
#include "common.h"
/* This callback function will be called once for each filename received
* from the server. The filenames will be printed out immediately, so that
* no memory has to be allocated for them.
*/
bool ListFilesResponse_callback(pb_istream_t *istream, pb_ostream_t *ostream, const pb_field_iter_t *field)
{
PB_UNUSED(ostream);
if (istream != NULL && field->tag == ListFilesResponse_file_tag)
{
FileInfo fileinfo = {};
if (!pb_decode(istream, FileInfo_fields, &fileinfo))
return false;
printf("%-10lld %s\n", (long long)fileinfo.inode, fileinfo.name);
}
return true;
}
/* This function sends a request to socket 'fd' to list the files in
* directory given in 'path'. The results received from server will
* be printed to stdout.
*/
bool listdir(int fd, char *path)
{
/* Construct and send the request to server */
{
ListFilesRequest request = {};
pb_ostream_t output = pb_ostream_from_socket(fd);
/* In our protocol, path is optional. If it is not given,
* the server will list the root directory. */
if (path == NULL)
{
request.has_path = false;
}
else
{
request.has_path = true;
if (strlen(path) + 1 > sizeof(request.path))
{
fprintf(stderr, "Too long path.\n");
return false;
}
strcpy(request.path, path);
}
/* Encode the request. It is written to the socket immediately
* through our custom stream. */
if (!pb_encode_delimited(&output, ListFilesRequest_fields, &request))
{
fprintf(stderr, "Encoding failed: %s\n", PB_GET_ERROR(&output));
return false;
}
}
/* Read back the response from server */
{
ListFilesResponse response = {};
pb_istream_t input = pb_istream_from_socket(fd);
if (!pb_decode_delimited(&input, ListFilesResponse_fields, &response))
{
fprintf(stderr, "Decode failed: %s\n", PB_GET_ERROR(&input));
return false;
}
/* If the message from server decodes properly, but directory was
* not found on server side, we get path_error == true. */
if (response.path_error)
{
fprintf(stderr, "Server reported error.\n");
return false;
}
}
return true;
}
int main(int argc, char **argv)
{
int sockfd;
struct sockaddr_in servaddr;
char *path = NULL;
if (argc > 1)
path = argv[1];
sockfd = socket(AF_INET, SOCK_STREAM, 0);
/* Connect to server running on localhost:1234 */
memset(&servaddr, 0, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
servaddr.sin_port = htons(1234);
if (connect(sockfd, (struct sockaddr *)&servaddr, sizeof(servaddr)) != 0)
{
perror("connect");
return 1;
}
/* Send the directory listing request */
if (!listdir(sockfd, path))
return 2;
/* Close connection */
close(sockfd);
return 0;
}

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/* Simple binding of nanopb streams to TCP sockets.
*/
#include <sys/socket.h>
#include <sys/types.h>
#include <pb_encode.h>
#include <pb_decode.h>
#include "common.h"
static bool write_callback(pb_ostream_t *stream, const uint8_t *buf, size_t count)
{
int fd = (intptr_t)stream->state;
return send(fd, buf, count, 0) == count;
}
static bool read_callback(pb_istream_t *stream, uint8_t *buf, size_t count)
{
int fd = (intptr_t)stream->state;
int result;
if (count == 0)
return true;
result = recv(fd, buf, count, MSG_WAITALL);
if (result == 0)
stream->bytes_left = 0; /* EOF */
return result == count;
}
pb_ostream_t pb_ostream_from_socket(int fd)
{
pb_ostream_t stream = {&write_callback, (void*)(intptr_t)fd, SIZE_MAX, 0};
return stream;
}
pb_istream_t pb_istream_from_socket(int fd)
{
pb_istream_t stream = {&read_callback, (void*)(intptr_t)fd, SIZE_MAX};
return stream;
}

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#ifndef _PB_EXAMPLE_COMMON_H_
#define _PB_EXAMPLE_COMMON_H_
#include <pb.h>
pb_ostream_t pb_ostream_from_socket(int fd);
pb_istream_t pb_istream_from_socket(int fd);
#endif

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# This file defines the nanopb-specific options for the messages defined
# in fileproto.proto.
#
# If you come from high-level programming background, the hardcoded
# maximum lengths may disgust you. However, if your microcontroller only
# has a few kB of ram to begin with, setting reasonable limits for
# filenames is ok.
#
# On the other hand, using the callback interface, it is not necessary
# to set a limit on the number of files in the response.
* include:"sys/types.h"
* include:"dirent.h"
ListFilesResponse.file type:FT_CALLBACK, callback_datatype:"DIR*"
ListFilesRequest.path max_size:128
FileInfo.name max_size:128

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// This defines protocol for a simple server that lists files.
//
// See also the nanopb-specific options in fileproto.options.
syntax = "proto2";
message ListFilesRequest {
optional string path = 1 [default = "/"];
}
message FileInfo {
required uint64 inode = 1;
required string name = 2;
}
message ListFilesResponse {
optional bool path_error = 1 [default = false];
repeated FileInfo file = 2;
}

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/* This is a simple TCP server that listens on port 1234 and provides lists
* of files to clients, using a protocol defined in file_server.proto.
*
* It directly deserializes and serializes messages from network, minimizing
* memory use.
*
* For flexibility, this example is implemented using posix api.
* In a real embedded system you would typically use some other kind of
* a communication and filesystem layer.
*/
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <unistd.h>
#include <dirent.h>
#include <stdio.h>
#include <string.h>
#include <pb_encode.h>
#include <pb_decode.h>
#include "fileproto.pb.h"
#include "common.h"
/* This callback function will be called during the encoding.
* It will write out any number of FileInfo entries, without consuming unnecessary memory.
* This is accomplished by fetching the filenames one at a time and encoding them
* immediately.
*/
bool ListFilesResponse_callback(pb_istream_t *istream, pb_ostream_t *ostream, const pb_field_iter_t *field)
{
PB_UNUSED(istream);
if (ostream != NULL && field->tag == ListFilesResponse_file_tag)
{
DIR *dir = *(DIR**)field->pData;
struct dirent *file;
FileInfo fileinfo = {};
while ((file = readdir(dir)) != NULL)
{
fileinfo.inode = file->d_ino;
strncpy(fileinfo.name, file->d_name, sizeof(fileinfo.name));
fileinfo.name[sizeof(fileinfo.name) - 1] = '\0';
/* This encodes the header for the field, based on the constant info
* from pb_field_t. */
if (!pb_encode_tag_for_field(ostream, field))
return false;
/* This encodes the data for the field, based on our FileInfo structure. */
if (!pb_encode_submessage(ostream, FileInfo_fields, &fileinfo))
return false;
}
/* Because the main program uses pb_encode_delimited(), this callback will be
* called twice. Rewind the directory for the next call. */
rewinddir(dir);
}
return true;
}
/* Handle one arriving client connection.
* Clients are expected to send a ListFilesRequest, terminated by a '0'.
* Server will respond with a ListFilesResponse message.
*/
void handle_connection(int connfd)
{
DIR *directory = NULL;
/* Decode the message from the client and open the requested directory. */
{
ListFilesRequest request = {};
pb_istream_t input = pb_istream_from_socket(connfd);
if (!pb_decode_delimited(&input, ListFilesRequest_fields, &request))
{
printf("Decode failed: %s\n", PB_GET_ERROR(&input));
return;
}
directory = opendir(request.path);
printf("Listing directory: %s\n", request.path);
}
/* List the files in the directory and transmit the response to client */
{
ListFilesResponse response = {};
pb_ostream_t output = pb_ostream_from_socket(connfd);
if (directory == NULL)
{
perror("opendir");
/* Directory was not found, transmit error status */
response.has_path_error = true;
response.path_error = true;
}
else
{
/* Directory was found, transmit filenames */
response.has_path_error = false;
response.file = directory;
}
if (!pb_encode_delimited(&output, ListFilesResponse_fields, &response))
{
printf("Encoding failed: %s\n", PB_GET_ERROR(&output));
}
}
if (directory != NULL)
closedir(directory);
}
int main(int argc, char **argv)
{
int listenfd, connfd;
struct sockaddr_in servaddr;
int reuse = 1;
/* Listen on localhost:1234 for TCP connections */
listenfd = socket(AF_INET, SOCK_STREAM, 0);
setsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &reuse, sizeof(reuse));
memset(&servaddr, 0, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
servaddr.sin_port = htons(1234);
if (bind(listenfd, (struct sockaddr*)&servaddr, sizeof(servaddr)) != 0)
{
perror("bind");
return 1;
}
if (listen(listenfd, 5) != 0)
{
perror("listen");
return 1;
}
for(;;)
{
/* Wait for a client */
connfd = accept(listenfd, NULL, NULL);
if (connfd < 0)
{
perror("accept");
return 1;
}
printf("Got connection.\n");
handle_connection(connfd);
printf("Closing connection.\n");
close(connfd);
}
return 0;
}