Import of the watch repository from Pebble

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Matthieu Jeanson 2024-12-12 16:43:03 -08:00 committed by Katharine Berry
commit 3b92768480
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# Include the nanopb provided Makefile rules
include ../../extra/nanopb.mk
# Compiler flags to enable all warnings & debug info
CFLAGS = -Wall -Werror -g -O0
CFLAGS += "-I$(NANOPB_DIR)"
# C source code files that are required
CSRC = simple.c # The main program
CSRC += simple.pb.c # The compiled protocol definition
CSRC += $(NANOPB_DIR)/pb_encode.c # The nanopb encoder
CSRC += $(NANOPB_DIR)/pb_decode.c # The nanopb decoder
CSRC += $(NANOPB_DIR)/pb_common.c # The nanopb common parts
# Build rule for the main program
simple: $(CSRC)
$(CC) $(CFLAGS) -osimple $(CSRC)
# Build rule for the protocol
simple.pb.c: simple.proto
$(PROTOC) $(PROTOC_OPTS) --nanopb_out=. simple.proto

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Nanopb example "simple"
=======================
This example demonstrates the very basic use of nanopb. It encodes and
decodes a simple message.
The code uses four different API functions:
* pb_ostream_from_buffer() to declare the output buffer that is to be used
* pb_encode() to encode a message
* pb_istream_from_buffer() to declare the input buffer that is to be used
* pb_decode() to decode a message
Example usage
-------------
On Linux, simply type "make" to build the example. After that, you can
run it with the command: ./simple
On other platforms, you first have to compile the protocol definition using
the following command::
../../generator-bin/protoc --nanopb_out=. simple.proto
After that, add the following five files to your project and compile:
simple.c simple.pb.c pb_encode.c pb_decode.c pb_common.c

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#include <stdio.h>
#include <pb_encode.h>
#include <pb_decode.h>
#include "simple.pb.h"
int main()
{
/* This is the buffer where we will store our message. */
uint8_t buffer[128];
size_t message_length;
bool status;
/* Encode our message */
{
/* Allocate space on the stack to store the message data.
*
* Nanopb generates simple struct definitions for all the messages.
* - check out the contents of simple.pb.h!
* It is a good idea to always initialize your structures
* so that you do not have garbage data from RAM in there.
*/
SimpleMessage message = SimpleMessage_init_zero;
/* Create a stream that will write to our buffer. */
pb_ostream_t stream = pb_ostream_from_buffer(buffer, sizeof(buffer));
/* Fill in the lucky number */
message.lucky_number = 13;
/* Now we are ready to encode the message! */
status = pb_encode(&stream, SimpleMessage_fields, &message);
message_length = stream.bytes_written;
/* Then just check for any errors.. */
if (!status)
{
printf("Encoding failed: %s\n", PB_GET_ERROR(&stream));
return 1;
}
}
/* Now we could transmit the message over network, store it in a file or
* wrap it to a pigeon's leg.
*/
/* But because we are lazy, we will just decode it immediately. */
{
/* Allocate space for the decoded message. */
SimpleMessage message = SimpleMessage_init_zero;
/* Create a stream that reads from the buffer. */
pb_istream_t stream = pb_istream_from_buffer(buffer, message_length);
/* Now we are ready to decode the message. */
status = pb_decode(&stream, SimpleMessage_fields, &message);
/* Check for errors... */
if (!status)
{
printf("Decoding failed: %s\n", PB_GET_ERROR(&stream));
return 1;
}
/* Print the data contained in the message. */
printf("Your lucky number was %d!\n", (int)message.lucky_number);
}
return 0;
}

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// A very simple protocol definition, consisting of only
// one message.
syntax = "proto2";
message SimpleMessage {
required int32 lucky_number = 1;
}