/* * Copyright 2024 Google LLC * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "gdraw_command.h" #include "gdraw_command_list.h" #include "gdraw_command_image.h" #include "gdraw_command_frame.h" #include "gdraw_command_sequence.h" #include "applib/graphics/gtypes.h" #include "util/pack.h" #include #include #define GDRAW_COMMAND_VERSION (1) #define PDCS_SIGNATURE MAKE_WORD('P', 'D', 'C', 'S') #define PDCS_SIZE_OFFSET sizeof(PDCS_SIGNATURE) #define PDCS_DATA_OFFSET (PDCS_SIZE_OFFSET + sizeof(uint32_t)) #define PDCI_SIGNATURE MAKE_WORD('P', 'D', 'C', 'I') #define PDCI_SIZE_OFFSET sizeof(PDCI_SIGNATURE) #define PDCI_DATA_OFFSET (PDCI_SIZE_OFFSET + sizeof(uint32_t)) struct __attribute__((__packed__)) GDrawCommand { GDrawCommandType type:8; struct { uint8_t hidden:1; uint8_t reserved:7; }; GColor stroke_color; uint8_t stroke_width; GColor fill_color; union { struct { // path bool path_open; }; struct { // circle uint16_t radius; }; }; union { struct { uint16_t num_points; GPoint points[]; }; struct { uint16_t num_precise_points; GPointPrecise precise_points[]; }; }; }; struct __attribute__((__packed__)) GDrawCommandList { uint16_t num_commands; GDrawCommand commands[]; }; struct __attribute__((__packed__)) GDrawCommandImage { uint8_t version; uint8_t reserved; GSize size; GDrawCommandList command_list; }; struct __attribute__((__packed__)) GDrawCommandFrame { uint16_t duration; GDrawCommandList command_list; }; struct __attribute__((__packed__)) GDrawCommandSequence { uint8_t version; uint8_t reserved; GSize size; uint16_t play_count; uint16_t num_frames; GDrawCommandFrame frames[]; };