/* * Copyright 2024 Google LLC * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "kernel/ui/modals/modal_manager.h" #include "window.h" #include "window_stack.h" //! @internal //! Returns a boolean indicating whether or not the passed window resides //! on an application window stack. The passed window must not be NULL and must //! have a non-null `.parent_window_stack` property. //! @param window Pointer to the \ref Window to check //! @returns Boolean indicating if the \ref Window resides on an app window stack bool window_manager_is_app_window(Window *window); //! @internal //! Returns a boolean indicating if the passed window is currently visible for its //! given context. Note that this does not check if the window in question has focus. //! This also does not determine whether an app window visibility is obstructed by a modal window. //! @param window Pointer to the \ref Window to check //! @returns Boolean indicating visibility bool window_manager_is_window_visible(Window *window); //! @internal //! Returns a boolean indicating if the passed window is currently focused for its //! given context. Note that this does not check if the window in question is visible. //! This also does not determine whether an app window focus is obstructed by a modal window. //! @param window Pointer to the \ref Window to check //! @returns Boolean indicating focus bool window_manager_is_window_focused(Window *window); //! @internal //! Returns the topmost window belonging to the current context. //! @returns Pointer to a \ref Window Window *window_manager_get_top_window(void); //! @internal //! Returns the window stack of the task. If the current task is KernelMain the stack of the //! desired priority is given. WindowStack *window_manager_get_window_stack(ModalPriority priority); //! @internal //! Returns the \ref ClickManager for the given window //! @param window Pointer to the \ref Window whose \ref ClickManager we want //! @return Pointer to a \ref ClickManager ClickManager *window_manager_get_window_click_manager(Window *window);