pebble/src/fw/apps/demo_apps/vibe_strength_demo.c
2025-01-27 11:38:16 -08:00

68 lines
2.1 KiB
C

/*
* Copyright 2024 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "applib/app.h"
#include "applib/ui/app_window_stack.h"
#include "applib/ui/number_window.h"
#include "drivers/vibe.h"
#include "process_management/pebble_process_md.h"
#include "process_state/app_state/app_state.h"
#include <stdint.h>
static void selected_pwm_percentage(NumberWindow *nw, void *ctx) {
static bool on = true;
int8_t val = number_window_get_value(nw);
vibe_set_strength(val);
vibe_ctl(on);
on = !on;
}
static void handle_init(void) {
NumberWindow *vibe_num_window = number_window_create("Vibe Strength",
(NumberWindowCallbacks) { .selected = selected_pwm_percentage },
NULL);
app_state_set_user_data(vibe_num_window);
uint8_t scale_granularity = 5; // 5 percent at a time
uint8_t curr_percent = VIBE_STRENGTH_MAX;
number_window_set_value(vibe_num_window, curr_percent);
number_window_set_max(vibe_num_window, VIBE_STRENGTH_MAX);
number_window_set_min(vibe_num_window, VIBE_STRENGTH_MIN);
number_window_set_step_size(vibe_num_window, scale_granularity);
app_window_stack_push(number_window_get_window(vibe_num_window), true);
}
static void handle_deinit(void) {
NumberWindow *data = app_state_get_user_data();
number_window_destroy(data);
}
static void s_main(void) {
handle_init();
app_event_loop();
handle_deinit();
}
const PebbleProcessMd* vibe_strength_demo_get_info() {
static const PebbleProcessMdSystem s_vibe_strength_info = {
.common.main_func = s_main,
.name = "Vibe Strength"
};
return (const PebbleProcessMd*) &s_vibe_strength_info;
}