shader_recompiler: redundant IR opcode removed

This commit is contained in:
psucien 2024-05-30 11:50:42 +02:00
parent 9227a2b868
commit 0212e68752
6 changed files with 1 additions and 12 deletions

View file

@ -195,7 +195,7 @@ void Translator::V_MAX_F32(const GcnInst& inst) {
void Translator::V_RSQ_F32(const GcnInst& inst) {
const IR::F32 src0{GetSrc(inst.src[0], true)};
SetDst(inst.dst[0], ir.FPInvSqrt(src0));
SetDst(inst.dst[0], ir.FPRecipSqrt(src0));
}
} // namespace Shader::Gcn