shader_recompiler: Emulate unnormalized sampler coordinates in shader. (#1762)

* shader_recompiler: Emulate unnormalized sampler coordinates in shader.

* Address review comments.
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squidbus 2024-12-13 11:49:07 -08:00 committed by GitHub
parent 306279901f
commit 028be3ba5d
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10 changed files with 78 additions and 12 deletions

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@ -189,6 +189,8 @@ Id EmitFPMin64(EmitContext& ctx, Id a, Id b);
Id EmitFPMul16(EmitContext& ctx, IR::Inst* inst, Id a, Id b);
Id EmitFPMul32(EmitContext& ctx, IR::Inst* inst, Id a, Id b);
Id EmitFPMul64(EmitContext& ctx, IR::Inst* inst, Id a, Id b);
Id EmitFPDiv32(EmitContext& ctx, IR::Inst* inst, Id a, Id b);
Id EmitFPDiv64(EmitContext& ctx, IR::Inst* inst, Id a, Id b);
Id EmitFPNeg16(EmitContext& ctx, Id value);
Id EmitFPNeg32(EmitContext& ctx, Id value);
Id EmitFPNeg64(EmitContext& ctx, Id value);