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shader_recompiler: Emulate unnormalized sampler coordinates in shader. (#1762)
* shader_recompiler: Emulate unnormalized sampler coordinates in shader. * Address review comments.
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10 changed files with 78 additions and 12 deletions
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@ -158,6 +158,7 @@ public:
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[[nodiscard]] F32F64 FPAdd(const F32F64& a, const F32F64& b);
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[[nodiscard]] F32F64 FPSub(const F32F64& a, const F32F64& b);
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[[nodiscard]] F32F64 FPMul(const F32F64& a, const F32F64& b);
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[[nodiscard]] F32F64 FPDiv(const F32F64& a, const F32F64& b);
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[[nodiscard]] F32F64 FPFma(const F32F64& a, const F32F64& b, const F32F64& c);
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[[nodiscard]] F32F64 FPAbs(const F32F64& value);
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