shader_recompiler: Better branch detection + more opcodes

This commit is contained in:
raphaelthegreat 2024-06-01 20:25:31 +03:00
parent f624f7749c
commit 02a50265f8
31 changed files with 772 additions and 120 deletions

View file

@ -140,6 +140,7 @@ public:
Id true_value{};
Id false_value{};
Id u32_one_value{};
Id u32_zero_value{};
Id f32_zero_value{};
@ -154,6 +155,8 @@ public:
Id output_position{};
Id vertex_index{};
Id base_vertex{};
Id frag_coord{};
Id front_facing{};
std::array<Id, 8> frag_color{};
Id workgroup_id{};