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shader_recompiler: Better branch detection + more opcodes
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31 changed files with 772 additions and 120 deletions
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@ -140,6 +140,7 @@ public:
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Id true_value{};
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Id false_value{};
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Id u32_one_value{};
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Id u32_zero_value{};
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Id f32_zero_value{};
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@ -154,6 +155,8 @@ public:
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Id output_position{};
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Id vertex_index{};
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Id base_vertex{};
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Id frag_coord{};
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Id front_facing{};
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std::array<Id, 8> frag_color{};
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Id workgroup_id{};
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