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shader_recompiler: Better branch detection + more opcodes
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parent
f624f7749c
commit
02a50265f8
31 changed files with 772 additions and 120 deletions
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@ -119,6 +119,14 @@ U32 IREmitter::GetUserData(IR::ScalarReg reg) {
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return Inst<U32>(Opcode::GetUserData, reg);
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}
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U1 IREmitter::GetThreadBitScalarReg(IR::ScalarReg reg) {
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return Inst<U1>(Opcode::GetThreadBitScalarReg, reg);
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}
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void IREmitter::SetThreadBitScalarReg(IR::ScalarReg reg, const U1& value) {
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Inst(Opcode::SetThreadBitScalarReg, reg, value);
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}
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template <>
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U32 IREmitter::GetScalarReg(IR::ScalarReg reg) {
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return Inst<U32>(Opcode::GetScalarRegister, reg);
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@ -196,6 +204,10 @@ U32 IREmitter::GetVccLo() {
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return Inst<U32>(Opcode::GetVccLo);
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}
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U32 IREmitter::GetVccHi() {
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return Inst<U32>(Opcode::GetVccHi);
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}
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void IREmitter::SetScc(const U1& value) {
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Inst(Opcode::SetScc, value);
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}
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@ -212,6 +224,10 @@ void IREmitter::SetVccLo(const U32& value) {
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Inst(Opcode::SetVccLo, value);
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}
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void IREmitter::SetVccHi(const U32& value) {
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Inst(Opcode::SetVccHi, value);
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}
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F32 IREmitter::GetAttribute(IR::Attribute attribute, u32 comp) {
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return Inst<F32>(Opcode::GetAttribute, attribute, Imm32(comp));
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}
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