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LLE libc + other fixes part1 (#97)
* app0 folder is absolute * some improvements on symbols types * clang format * missing libs.h * improved symbols_resolver * moved config to config folder * functions to dump import functions * improved logging output * option for debugdump and improvements * Apply suggestions from code review Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * clang format --------- Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com>
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14 changed files with 130 additions and 36 deletions
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@ -35,7 +35,6 @@ static auto UserPaths = [] {
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create_path(PathType::LogDir, user_dir / LOG_DIR);
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create_path(PathType::ScreenshotsDir, user_dir / SCREENSHOTS_DIR);
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create_path(PathType::ShaderDir, user_dir / SHADER_DIR);
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create_path(PathType::App0, user_dir / APP0_DIR);
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return paths;
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}();
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