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qt: Update save data dir open to use name from PSF. (#2954)
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3 changed files with 7 additions and 1 deletions
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@ -79,6 +79,11 @@ public:
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if (const auto play_time = psf.GetString("PLAY_TIME"); play_time.has_value()) {
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game.play_time = *play_time;
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}
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if (const auto save_dir = psf.GetString("INSTALL_DIR_SAVEDATA"); save_dir.has_value()) {
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game.save_dir = *save_dir;
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} else {
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game.save_dir = game.serial;
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}
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}
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return game;
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}
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@ -25,6 +25,7 @@ struct GameInfo {
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std::string version = "Unknown";
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std::string region = "Unknown";
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std::string fw = "Unknown";
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std::string save_dir = "Unknown";
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std::string play_time = "Unknown";
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CompatibilityEntry compatibility = CompatibilityEntry{CompatibilityStatus::Unknown};
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@ -160,7 +160,7 @@ public:
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Common::FS::PathToQString(userPath,
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Common::FS::GetUserPath(Common::FS::PathType::UserDir));
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QString saveDataPath =
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userPath + "/savedata/1/" + QString::fromStdString(m_games[itemID].serial);
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userPath + "/savedata/1/" + QString::fromStdString(m_games[itemID].save_dir);
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QDir(saveDataPath).mkpath(saveDataPath);
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QDesktopServices::openUrl(QUrl::fromLocalFile(saveDataPath));
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}
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