Dear ImGui Implementation (#598)

* added imgui as dependency

* imgui renderer/basic input implementation

* imgui: add layers system

Add video info layer to show fps. Press F10 to toggle it.

* imgui: add custom imgui config

* imgui: gamepad capture, stopping propagation

* imgui: changed config & log file path to use portable dir

* videoout: render blank frame when video output is closed

required to render imgui even when game has no video output

- fixed merge compile-error
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Vinicius Rangel 2024-09-08 16:50:32 -03:00 committed by GitHub
parent f1becb2507
commit 035cb3eeaa
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23 changed files with 2386 additions and 8 deletions

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "imgui/imgui_layer.h"
namespace Vulkan {
class RendererVulkan;
}
namespace ImGui::Layers {
class VideoInfo : public Layer {
bool m_show = false;
::Vulkan::RendererVulkan* renderer{};
public:
explicit VideoInfo(::Vulkan::RendererVulkan* renderer) : renderer(renderer) {}
void Draw() override;
};
} // namespace ImGui::Layers