more work on graphics . tiles are not yet supported

This commit is contained in:
georgemoralis 2023-09-27 22:47:53 +03:00
parent abe6d39295
commit 05fdea61fc
7 changed files with 242 additions and 5 deletions

View file

@ -1,4 +1,5 @@
#pragma once
#include <Core/PS4/HLE/Graphics/graphics_render.h>
#include <SDL.h>
#include <src/video/khronos/vulkan/vulkan_core.h>
@ -36,4 +37,11 @@ Emulator::VulkanQueues vulkanFindQueues(VkPhysicalDevice device, VkSurfaceKHR su
void vulkanGetSurfaceCapabilities(VkPhysicalDevice physical_device, VkSurfaceKHR surface, Emulator::VulkanSurfaceCapabilities* surfaceCap);
void vulkanCreateQueues(HLE::Libs::Graphics::GraphicCtx* ctx, const Emulator::VulkanQueues& queues);
Emulator::VulkanSwapchain* vulkanCreateSwapchain(HLE::Libs::Graphics::GraphicCtx* ctx, u32 image_count);
void vulkanBlitImage(GPU::CommandBuffer* buffer, HLE::Libs::Graphics::VulkanImage* src_image, Emulator::VulkanSwapchain* dst_swapchain);
void vulkanFillImage(HLE::Libs::Graphics::GraphicCtx* ctx, HLE::Libs::Graphics::VulkanImage* dst_image, const void* src_data, u64 size, u32 src_pitch,
u64 dst_layout);
void vulkanBufferToImage(GPU::CommandBuffer* buffer, HLE::Libs::Graphics::VulkanBuffer* src_buffer, u32 src_pitch,
HLE::Libs::Graphics::VulkanImage* dst_image, u64 dst_layout);
void vulkanCreateBuffer(HLE::Libs::Graphics::GraphicCtx* ctx, u64 size, HLE::Libs::Graphics::VulkanBuffer* buffer);
void vulkanDeleteBuffer(HLE::Libs::Graphics::GraphicCtx* ctx, HLE::Libs::Graphics::VulkanBuffer* buffer);
}; // namespace Graphics::Vulkan