mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-06-26 12:26:18 +00:00
renderer_vulkan: Implement rectlist emulation with tessellation (#1857)
* renderer_vulkan: Implement rectlist emulation with tessellation * clang format * renderer_vulkan: Use tessellation for quad primitive as well * vk_rasterizer: Handle viewport enable flags * review * shader_recompiler: Fix quad/rect list FS passthrough semantics. * spirv: Bump to 1.5 * remove pragma --------- Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com>
This commit is contained in:
parent
c2e9c877dd
commit
092d42e981
15 changed files with 426 additions and 123 deletions
|
@ -630,6 +630,8 @@ set(SHADER_RECOMPILER src/shader_recompiler/exception.h
|
|||
src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
|
||||
src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp
|
||||
src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp
|
||||
src/shader_recompiler/backend/spirv/emit_spirv_quad_rect.cpp
|
||||
src/shader_recompiler/backend/spirv/emit_spirv_quad_rect.h
|
||||
src/shader_recompiler/backend/spirv/emit_spirv_select.cpp
|
||||
src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp
|
||||
src/shader_recompiler/backend/spirv/emit_spirv_special.cpp
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue