mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-05-19 01:44:53 +00:00
renderer_vulkan: Implement rectlist emulation with tessellation (#1857)
* renderer_vulkan: Implement rectlist emulation with tessellation * clang format * renderer_vulkan: Use tessellation for quad primitive as well * vk_rasterizer: Handle viewport enable flags * review * shader_recompiler: Fix quad/rect list FS passthrough semantics. * spirv: Bump to 1.5 * remove pragma --------- Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com>
This commit is contained in:
parent
c2e9c877dd
commit
092d42e981
15 changed files with 426 additions and 123 deletions
|
@ -207,7 +207,7 @@ public:
|
|||
return WriteSpan(string);
|
||||
}
|
||||
|
||||
static size_t WriteBytes(const std::filesystem::path path, std::span<const u8> data) {
|
||||
static size_t WriteBytes(const std::filesystem::path path, const auto& data) {
|
||||
IOFile out(path, FileAccessMode::Write);
|
||||
return out.Write(data);
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue