renderer_vulkan: Implement rectlist emulation with tessellation (#1857)

* renderer_vulkan: Implement rectlist emulation with tessellation

* clang format

* renderer_vulkan: Use tessellation for quad primitive as well

* vk_rasterizer: Handle viewport enable flags

* review

* shader_recompiler: Fix quad/rect list FS passthrough semantics.

* spirv: Bump to 1.5

* remove pragma

---------

Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com>
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TheTurtle 2024-12-24 13:28:47 +02:00 committed by GitHub
parent c2e9c877dd
commit 092d42e981
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15 changed files with 426 additions and 123 deletions

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@ -207,7 +207,7 @@ public:
return WriteSpan(string);
}
static size_t WriteBytes(const std::filesystem::path path, std::span<const u8> data) {
static size_t WriteBytes(const std::filesystem::path path, const auto& data) {
IOFile out(path, FileAccessMode::Write);
return out.Write(data);
}