Stabilization8 (#218)

* disable configured flexible memory size (caused issues in some games)

* fixed case S_OR_B64 for blazing chrome

* submodules updates and fixes for latest SDL

* stubbed _sigprocmask (not handled and spams too much)

* added ReplaceOp case in Stencilop

* dummy ajm module added
This commit is contained in:
georgemoralis 2024-06-27 16:37:17 +03:00 committed by GitHub
parent f5541e3c3d
commit 0ada442cbc
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
18 changed files with 214 additions and 13 deletions

View file

@ -297,12 +297,18 @@ int PS4_SYSV_ABI posix_connect() {
return -1;
}
int PS4_SYSV_ABI _sigprocmask() {
LOG_DEBUG(Lib_Kernel, "STUBBED");
return ORBIS_OK;
}
void LibKernel_Register(Core::Loader::SymbolsResolver* sym) {
// obj
LIB_OBJ("f7uOxY9mM1U", "libkernel", 1, "libkernel", 1, 1, &g_stack_chk_guard);
// misc
LIB_FUNCTION("JGfTMBOdUJo", "libkernel", 1, "libkernel", 1, 1, sceKernelGetFsSandboxRandomWord);
LIB_FUNCTION("XVL8So3QJUk", "libkernel", 1, "libkernel", 1, 1, posix_connect);
LIB_FUNCTION("6xVpy0Fdq+I", "libkernel", 1, "libkernel", 1, 1, _sigprocmask);
// memory
LIB_FUNCTION("OMDRKKAZ8I4", "libkernel", 1, "libkernel", 1, 1, sceKernelDebugRaiseException);
LIB_FUNCTION("rTXw65xmLIA", "libkernel", 1, "libkernel", 1, 1, sceKernelAllocateDirectMemory);