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Stabilization8 (#218)
* disable configured flexible memory size (caused issues in some games) * fixed case S_OR_B64 for blazing chrome * submodules updates and fixes for latest SDL * stubbed _sigprocmask (not handled and spams too much) * added ReplaceOp case in Stencilop * dummy ajm module added
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18 changed files with 214 additions and 13 deletions
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@ -297,12 +297,18 @@ int PS4_SYSV_ABI posix_connect() {
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return -1;
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}
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int PS4_SYSV_ABI _sigprocmask() {
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LOG_DEBUG(Lib_Kernel, "STUBBED");
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return ORBIS_OK;
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}
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void LibKernel_Register(Core::Loader::SymbolsResolver* sym) {
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// obj
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LIB_OBJ("f7uOxY9mM1U", "libkernel", 1, "libkernel", 1, 1, &g_stack_chk_guard);
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// misc
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LIB_FUNCTION("JGfTMBOdUJo", "libkernel", 1, "libkernel", 1, 1, sceKernelGetFsSandboxRandomWord);
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LIB_FUNCTION("XVL8So3QJUk", "libkernel", 1, "libkernel", 1, 1, posix_connect);
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LIB_FUNCTION("6xVpy0Fdq+I", "libkernel", 1, "libkernel", 1, 1, _sigprocmask);
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// memory
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LIB_FUNCTION("OMDRKKAZ8I4", "libkernel", 1, "libkernel", 1, 1, sceKernelDebugRaiseException);
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LIB_FUNCTION("rTXw65xmLIA", "libkernel", 1, "libkernel", 1, 1, sceKernelAllocateDirectMemory);
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